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anonymous/cuberite
1.14
BlockFixes
BoundingBox
CArrays
Certificates
ChannelManagement
ComponentRewrite
FastNBTTest
FixItemCountFormat
InfoDumpParams
InteractRewrite
LuaNoCpp
LuaStateParamsRead
LuaWebControllers
Megumin
MultiLuaStack
Pickups
PieceGenClosurePieces
ProtocolRefactor
SeeBackup
Sponge
VillagerTrading
WarningsFixes
alwaysTicked
apidump-vscode
biomal-bedrock-shape
books
callbacks
daylightgrowth
dumpinfo-plugin-folder
endgen
fixes
fixesandfeatures
formattingcodes
ghastsounds
infodump-dependencies
issue4106
itemsinicleanup
master
mobs2
serverTick
spawning
threading
A lightweight, fast and extensible game server for Minecraft
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cPawn.h
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*
Window, Chest, Furnace and Pawn are not using cPackets at all
madmaxoft@gmail.com
2012-08-19
1
-1
/
+1
*
Fixed a few gcc pedantic warnings; made BLOCKTYPE an unsigned char type.
madmaxoft@gmail.com
2012-08-03
1
-1
/
+1
*
Simple health regeneration system
lapayo94@gmail.com
2012-07-17
1
-13
/
+1
*
Attempt to bring sanity to newlines across systems.
cedeel@gmail.com
2012-06-14
1
-82
/
+82
*
Lua seems to have trouble with a combination of overloaded functions and class inheritance, so I renamed TeleportTo( cEntity* ) to TeleportToEntity
faketruth
2012-02-22
1
-1
/
+1
*
Rewritten most of the code for multithreading; still not 100%, but getting there. If this commit proves to be too problematic, we can always undo it.
madmaxoft@gmail.com
2012-02-13
1
-5
/
+19
*
Removed nonsense "virtual inline" declaration from functions
madmaxoft@gmail.com
2012-02-02
1
-13
/
+13
*
- Initial food handling by cedeel
mtilden@gmail.com
2011-12-29
1
-0
/
+14
*
Linux fix
mtilden@gmail.com
2011-12-28
1
-1
/
+1
*
- Implemented Drops from Burning animals
lapayo94@gmail.com
2011-12-28
1
-0
/
+23
*
MCServer c++ source files
faketruth
2011-10-03
1
-0
/
+31