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* Moved GAMEMODE declaration to a single place... cPacket.h. Player can't take damage any more but can still sometimes die on spawn. Not sure why. Falling through the void does not kill you yet.admin@omencraft.com2011-10-261-5/+7
* Compiles for linuxfaketruth2011-10-211-0/+1
* MCServer c++ source filesfaketruth2011-10-031-0/+713