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* Added the possibility of reserved player slots by implementing the HandleHandshake hook!faketruth2012-09-051-0/+11
* Added a Player parameter to OnUpdatedSign and OnUpdatingSign Lua callbacks and to the cWorld:UpdateSign method (http://forum.mc-server.org/showthread.php?tid=464&pid=4393#pid4393)madmaxoft@gmail.com2012-09-011-2/+4
* cPickup doesn't use cPackets.madmaxoft@gmail.com2012-08-241-2/+2
* Almost all packets' handling is now rewritten not to use cPacket descendants elsewhere than in cClientHandle.madmaxoft@gmail.com2012-08-191-1/+1
* Chat packet handled in the new way; fixed missing packet sending for inventory slot.madmaxoft@gmail.com2012-08-181-2/+2
* Packet refactoring, phase two, partial. Rewritten a few packet handling functions not to use cPacket-descendant objects.madmaxoft@gmail.com2012-08-181-55/+66
* Fixed a few gcc pedantic warnings; made BLOCKTYPE an unsigned char type.madmaxoft@gmail.com2012-08-031-20/+220
* Attempt to bring sanity to newlines across systems.cedeel@gmail.com2012-06-141-84/+84
* Added a BlockToPickup hook for modifying pickups when a player breaks a block.madmaxoft@gmail.com2012-06-131-1/+1
* Got rid of sPluginManagerStatefaketruth2012-03-281-0/+1
* VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization.madmaxoft@gmail.com2012-01-291-2/+6
* It's a Squirrel!!faketruth2011-11-081-1/+2
* MCServer c++ source filesfaketruth2011-10-031-0/+78