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* Renamed HOOK_WEATHER_CHANGE to HOOK_WEATHER_CHANGED, added the glue code for it to actually workmadmaxoft@gmail.com2012-06-141-0/+1
* Added a world parameter to HOOK_CHUNK_GENERATING.madmaxoft@gmail.com2012-06-141-1/+1
* Attempt to bring sanity to newlines across systems.cedeel@gmail.com2012-06-141-113/+113
* Added a BlockToPickup hook for modifying pickups when a player breaks a block.madmaxoft@gmail.com2012-06-131-14/+17
* Added working crafting hooks HOOK_PRE_CRAFTING, HOOK_CRAFTING_NO_RECIPE and HOOK_POST_CRAFTINGmadmaxoft@gmail.com2012-06-121-0/+11
* Added implementation of E_PLUGIN_CHUNK_GENERATING lua hookfaketruth2012-06-111-0/+2
* New hook, E_PLUGIN_CHUNK_GENERATED, called after each chunk is generated (the chunk is already present in cWorld)madmaxoft@gmail.com2012-06-051-0/+10
* Merged the composable_generator branch into the trunkmadmaxoft@gmail.com2012-05-251-5/+0
* Got rid of sPluginManagerStatefaketruth2012-03-281-0/+4
* It's a Squirrel!!faketruth2011-11-081-3/+15
* Made several recomended changes. Gamemode is now world based. Need to add it to player.admin@omencraft.com2011-10-261-1/+0
* Added CreateInventoryAction packet for creative mode. Used cPacketEntityEquipment as template. Forced server into Creative Mode. Can't break blocks yet. Player can stil be damaged in creative mode and dying takes you back to survival mode.admin@omencraft.com2011-10-261-0/+1
* MCServer c++ source filesfaketruth2011-10-031-0/+76