index
:
anonymous/cuberite
1.14
BlockFixes
BoundingBox
CArrays
Certificates
ChannelManagement
ComponentRewrite
FastNBTTest
FixItemCountFormat
InfoDumpParams
InteractRewrite
LuaNoCpp
LuaStateParamsRead
LuaWebControllers
Megumin
MultiLuaStack
Pickups
PieceGenClosurePieces
ProtocolRefactor
SeeBackup
Sponge
VillagerTrading
WarningsFixes
alwaysTicked
apidump-vscode
biomal-bedrock-shape
books
callbacks
daylightgrowth
dumpinfo-plugin-folder
endgen
fixes
fixesandfeatures
formattingcodes
ghastsounds
infodump-dependencies
issue4106
itemsinicleanup
master
mobs2
serverTick
spawning
threading
A lightweight, fast and extensible game server for Minecraft
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cPluginManager.cpp
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2012-06-14
Renamed HOOK_WEATHER_CHANGE to HOOK_WEATHER_CHANGED, added the glue code for it to actually work
madmaxoft@gmail.com
1
-0
/
+21
2012-06-14
Added a world parameter to HOOK_CHUNK_GENERATING.
madmaxoft@gmail.com
1
-22
/
+21
2012-06-14
Attempt to bring sanity to newlines across systems.
cedeel@gmail.com
1
-748
/
+748
2012-06-13
Added a BlockToPickup hook for modifying pickups when a player breaks a block.
madmaxoft@gmail.com
1
-0
/
+24
2012-06-12
Added working crafting hooks HOOK_PRE_CRAFTING, HOOK_CRAFTING_NO_RECIPE and HOOK_POST_CRAFTING
madmaxoft@gmail.com
1
-25
/
+99
2012-06-11
Added implementation of E_PLUGIN_CHUNK_GENERATING lua hook
faketruth
1
-13
/
+36
2012-06-05
New hook, E_PLUGIN_CHUNK_GENERATED, called after each chunk is generated (the chunk is already present in cWorld)
madmaxoft@gmail.com
1
-0
/
+19
2012-03-28
Got rid of sPluginManagerState
faketruth
1
-64
/
+67
2012-02-18
Thread-safe chunk generation, storage and generator are queried for progress while initializing server
madmaxoft@gmail.com
1
-1
/
+0
2012-02-08
cPluginManager: slight cleanup
madmaxoft@gmail.com
1
-178
/
+272
2012-02-04
Fixed a bug in source/cClientHandle.h
admin@omencraft.com
1
-1
/
+1
2012-02-01
Introducing StringUtils - the place to be if you are a generic string routine :) No more sprintf()!
madmaxoft@gmail.com
1
-7
/
+4
2012-01-29
VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization.
madmaxoft@gmail.com
1
-1
/
+7
2012-01-26
Working on a new plugin design with Lua. While retaining backwards compatibility of course...
faketruth
1
-0
/
+18
2011-11-08
It's a Squirrel!!
faketruth
1
-9
/
+78
2011-10-03
MCServer c++ source files
faketruth
1
-0
/
+423