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* Renamed HOOK_WEATHER_CHANGE to HOOK_WEATHER_CHANGED, added the glue code for it to actually workmadmaxoft@gmail.com2012-06-141-0/+21
* Added a world parameter to HOOK_CHUNK_GENERATING.madmaxoft@gmail.com2012-06-141-22/+21
* Attempt to bring sanity to newlines across systems.cedeel@gmail.com2012-06-141-748/+748
* Added a BlockToPickup hook for modifying pickups when a player breaks a block.madmaxoft@gmail.com2012-06-131-0/+24
* Added working crafting hooks HOOK_PRE_CRAFTING, HOOK_CRAFTING_NO_RECIPE and HOOK_POST_CRAFTINGmadmaxoft@gmail.com2012-06-121-25/+99
* Added implementation of E_PLUGIN_CHUNK_GENERATING lua hookfaketruth2012-06-111-13/+36
* New hook, E_PLUGIN_CHUNK_GENERATED, called after each chunk is generated (the chunk is already present in cWorld)madmaxoft@gmail.com2012-06-051-0/+19
* Got rid of sPluginManagerStatefaketruth2012-03-281-64/+67
* Thread-safe chunk generation, storage and generator are queried for progress while initializing servermadmaxoft@gmail.com2012-02-181-1/+0
* cPluginManager: slight cleanupmadmaxoft@gmail.com2012-02-081-178/+272
* Fixed a bug in source/cClientHandle.hadmin@omencraft.com2012-02-041-1/+1
* Introducing StringUtils - the place to be if you are a generic string routine :) No more sprintf()!madmaxoft@gmail.com2012-02-011-7/+4
* VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization.madmaxoft@gmail.com2012-01-291-1/+7
* Working on a new plugin design with Lua. While retaining backwards compatibility of course...faketruth2012-01-261-0/+18
* It's a Squirrel!!faketruth2011-11-081-9/+78
* MCServer c++ source filesfaketruth2011-10-031-0/+423