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:
anonymous/cuberite
1.14
BlockFixes
BoundingBox
CArrays
Certificates
ChannelManagement
ComponentRewrite
FastNBTTest
FixItemCountFormat
InfoDumpParams
InteractRewrite
LuaNoCpp
LuaStateParamsRead
LuaWebControllers
Megumin
MultiLuaStack
Pickups
PieceGenClosurePieces
ProtocolRefactor
SeeBackup
Sponge
VillagerTrading
WarningsFixes
alwaysTicked
apidump-vscode
biomal-bedrock-shape
books
callbacks
clang-format-codebase
daylightgrowth
dumpinfo-plugin-folder
endgen
fixes
fixesandfeatures
formattingcodes
ghastsounds
infodump-dependencies
issue4106
itemsinicleanup
master
mobs2
real-block-count
serverTick
spawning
template-id-ctor-warning
threading
A lightweight, fast and extensible game server for Minecraft
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cPlugin_NewLua.cpp
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2012-03-25
A globally-accessible OS-independent GetDirectoryContents() function for listing all objects in a folder as an AStringList
madmaxoft@gmail.com
1
-30
/
+23
2012-02-22
Added a CriticalSection to cPlugin_NewLua. Lua plugins are not threadsafe but they ARE accessed by multiple threads, this can create some hard to find errors, but I fixed it now :P
faketruth
1
-0
/
+16
2012-02-01
Added all current hooks to the new plugin structure.
faketruth
1
-9
/
+113
2012-01-29
VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization.
madmaxoft@gmail.com
1
-0
/
+3
2012-01-28
Converted entire Core plugin including WebAdmin interface to new plugin method/system/thingy and sexyfied it.
faketruth
1
-7
/
+27
2012-01-27
Converted all of the Core plugin to the new plugin structure, except for the WebAdmin part
faketruth
1
-16
/
+86
2012-01-26
No longer hard coded Lua files in new plugin system
faketruth
1
-20
/
+34
2012-01-26
Working on a new plugin design with Lua. While retaining backwards compatibility of course...
faketruth
1
-0
/
+121