| Commit message (Expand) | Author | Files | Lines |
2012-09-20 | Refactored windows. | madmaxoft@gmail.com | 1 | -2/+0 |
2012-08-23 | Added a RateCompareString function to StringUtils | faketruth | 1 | -0/+53 |
2012-08-22 | Chat history limit on the WebAdmin chat | faketruth | 1 | -33/+26 |
2012-08-19 | Android: Do not create an input thread for Android | faketruth | 1 | -4/+4 |
2012-08-18 | Chat packet handled in the new way; fixed missing packet sending for inventory slot. | madmaxoft@gmail.com | 1 | -9/+9 |
2012-08-16 | MCServer should run just fine on Android now :D | faketruth | 1 | -0/+4 |
2012-08-16 | Windows compilation fix after Android changes | madmaxoft@gmail.com | 1 | -5/+6 |
2012-08-15 | Compiles on Android! Added Eclipse project, import it into your workspace and it should be runnable on Android! | faketruth | 1 | -0/+2 |
2012-08-15 | Console command "chunkstats" now lists each world and also totals | madmaxoft@gmail.com | 1 | -0/+53 |
2012-07-15 | A new Block handling system :o | lapayo94@gmail.com | 1 | -0/+13 |
2012-07-15 | World threads are stopped before the plugin mgr for clean exit (FS #228) | madmaxoft@gmail.com | 1 | -0/+14 |
2012-07-12 | Missed a file | lapayo94@gmail.com | 1 | -1/+1 |
2012-06-19 | Made ForEach API safer to use, now supports Destroy()-ing objects, too ( http://forum.mc-server.org/showthread.php?tid=434&pid=3513#pid3513 ) | madmaxoft@gmail.com | 1 | -2/+4 |
2012-06-14 | Attempt to bring sanity to newlines across systems. | cedeel@gmail.com | 1 | -394/+394 |
2012-06-12 | Updated the crafting recipes architecture to better support crafting hooks. Removed the old recipe file and implementation altogether. | madmaxoft@gmail.com | 1 | -4/+0 |
2012-06-09 | More ini settings save their defaults | madmaxoft@gmail.com | 1 | -5/+7 |
2012-06-05 | New hook, E_PLUGIN_CHUNK_GENERATED, called after each chunk is generated (the chunk is already present in cWorld) | madmaxoft@gmail.com | 1 | -16/+33 |
2012-06-04 | Added the new recipe parser, parsing the crafting.txt file. Included are a few recipes. The old parser still works, but will be replaced soon. | madmaxoft@gmail.com | 1 | -5/+9 |
2012-06-02 | Added Lua function cRoot:ForEachWorld(), removed the obsolete cRoot:GetWorld() method (both C++ and Lua) | madmaxoft@gmail.com | 1 | -9/+16 |
2012-05-25 | Merged the composable_generator branch into the trunk | madmaxoft@gmail.com | 1 | -29/+3 |
2012-03-10 | Fixed a few obsoleted functions | madmaxoft@gmail.com | 1 | -0/+28 |
2012-03-09 | cClientHandles have a unique ID now to distinguish them | faketruth | 1 | -4/+4 |
2012-03-07 | Fixed bug where cPlayer's cClientHandle was used after cPlayer was destroyed http://forum.mc-server.org/showthread.php?tid=380 | faketruth | 1 | -2/+2 |
2012-02-22 | Added a crude way of disabling redstone. It's necessary though, redstone is completely broken, crashes the server all the time | faketruth | 1 | -0/+42 |
2012-02-17 | Lots of logging added | madmaxoft@gmail.com | 1 | -4/+28 |
2012-02-15 | Can use the 'restart' command again. cAuthenticator no longer asserts because it properly stops when the server is stopped. | faketruth | 1 | -0/+1 |
2012-02-08 | Added total chunk count to webadmin | madmaxoft@gmail.com | 1 | -0/+14 |
2012-02-08 | MTRand class is not created in each tick, therefore much improving tick-thread time (now uses ~5 % CPU instead of one full core) | madmaxoft@gmail.com | 1 | -1/+1 |
2012-02-01 | Rewritten cAuthenticator to make use of the new cIsThread architecture - now authentication runs in a single separate thread for all clients; | madmaxoft@gmail.com | 1 | -1/+67 |
2012-02-01 | Removed a few duplicate includes | madmaxoft@gmail.com | 1 | -5/+3 |
2012-01-29 | VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization. | madmaxoft@gmail.com | 1 | -1/+3 |
2011-12-23 | Added thread names to cThread so when debugging in Visual Studio you actually know what thread you're looking at | faketruth | 1 | -1/+1 |
2011-11-01 | You can now run multiple worlds by defining them in settings.ini . However there's no way to change worlds on the fly yet | faketruth | 1 | -4/+78 |
2011-10-31 | Player data is saved and loaded as human readable JSON now. | faketruth | 1 | -0/+3 |
2011-10-26 | Fixed bug in cMakeDir where it would only create directories named "world" | faketruth | 1 | -31/+11 |
2011-10-03 | MCServer c++ source files | faketruth | 1 | -0/+162 |