Commit message (Expand) | Author | Age | Files | Lines | |
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* | VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization. | madmaxoft@gmail.com | 2012-01-29 | 1 | -1/+3 |
* | Added thread names to cThread so when debugging in Visual Studio you actually know what thread you're looking at | faketruth | 2011-12-23 | 1 | -1/+1 |
* | You can now run multiple worlds by defining them in settings.ini . However there's no way to change worlds on the fly yet | faketruth | 2011-11-01 | 1 | -4/+78 |
* | Player data is saved and loaded as human readable JSON now. | faketruth | 2011-10-31 | 1 | -0/+3 |
* | Fixed bug in cMakeDir where it would only create directories named "world" | faketruth | 2011-10-26 | 1 | -31/+11 |
* | MCServer c++ source files | faketruth | 2011-10-03 | 1 | -0/+162 |