Commit message (Expand) | Author | Files | Lines | |
---|---|---|---|---|
2012-02-26 | Attempt at fixing crashes with disconnecting players | madmaxoft@gmail.com | 1 | -1/+2 |
2012-02-26 | Extended SocketThreads for writing support (unusable in cClientHandle due to too many deadlock possibilities) | madmaxoft@gmail.com | 1 | -23/+186 |
2012-02-20 | Using own ASSERT() that logs to file | faketruth | 1 | -7/+7 |
2012-02-13 | Rewritten most of the code for multithreading; still not 100%, but getting there. If this commit proves to be too problematic, we can always undo it. | madmaxoft@gmail.com | 1 | -3/+15 |
2012-02-08 | cSocketThreads plugged in for cClientHandle reading. Sending still kept the old way. Please help me test this commit thoroughly, this is a change that can break on subtleties. | madmaxoft@gmail.com | 1 | -38/+95 |
2012-02-07 | cSocket: final localhost fix - made it a function (forgotten file) | madmaxoft@gmail.com | 1 | -3/+3 |
2012-02-07 | cSocketThreads initial commit. Not yet tested and not yet integrated | madmaxoft@gmail.com | 1 | -0/+472 |