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* Rewritten most of the code for multithreading; still not 100%, but getting there. If this commit proves to be too problematic, we can always undo it.madmaxoft@gmail.com2012-02-131-53/+37
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@251 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Removed a few duplicate includesmadmaxoft@gmail.com2012-02-011-3/+3
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@215 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Slight code cleanup, no big changesmadmaxoft@gmail.com2012-01-311-2/+0
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@202 0a769ca7-a7f5-676a-18bf-c427514a06d6
* VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization.madmaxoft@gmail.com2012-01-291-6/+10
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@188 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Abstracted sockets some more to ensure the same behavior over the entire program and on multiple platforms.faketruth2011-10-231-6/+2
| | | | | | | MCSocket.h should soon be deprecated and deleted Do a full rebuild (mine bugged out when I didn't) git-svn-id: http://mc-server.googlecode.com/svn/trunk@8 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Compiles for linuxfaketruth2011-10-211-1/+2
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@6 0a769ca7-a7f5-676a-18bf-c427514a06d6
* MCServer c++ source filesfaketruth2011-10-031-0/+146
git-svn-id: http://mc-server.googlecode.com/svn/trunk@3 0a769ca7-a7f5-676a-18bf-c427514a06d6