index
:
anonymous/cuberite
1.14
BlockFixes
BoundingBox
CArrays
Certificates
ChannelManagement
ComponentRewrite
FastNBTTest
FixItemCountFormat
InfoDumpParams
InteractRewrite
LuaNoCpp
LuaStateParamsRead
LuaWebControllers
Megumin
MultiLuaStack
Pickups
PieceGenClosurePieces
ProtocolRefactor
SeeBackup
Sponge
VillagerTrading
WarningsFixes
alwaysTicked
apidump-vscode
biomal-bedrock-shape
books
callbacks
clang-format-codebase
daylightgrowth
dumpinfo-plugin-folder
endgen
fixes
fixesandfeatures
formattingcodes
ghastsounds
infodump-dependencies
issue4106
itemsinicleanup
master
mobs2
real-block-count
serverTick
spawning
template-id-ctor-warning
threading
A lightweight, fast and extensible game server for Minecraft
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cWindow.cpp
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*
Window, Chest, Furnace and Pawn are not using cPackets at all
madmaxoft@gmail.com
2012-08-19
1
-2
/
+2
*
Another handful of packets rewritten.
madmaxoft@gmail.com
2012-08-19
1
-16
/
+4
*
Packet refactoring, phase two, partial. Rewritten a few packet handling functions not to use cPacket-descendant objects.
madmaxoft@gmail.com
2012-08-18
1
-59
/
+70
*
Added partial shift+click handling to the survival inventory
madmaxoft@gmail.com
2012-08-11
1
-16
/
+56
*
A bit of cleanup and documentation around the UI window handling
madmaxoft@gmail.com
2012-08-06
1
-10
/
+13
*
Attempt to bring sanity to newlines across systems.
cedeel@gmail.com
2012-06-14
1
-332
/
+332
*
Fixed a warning in a Release build
madmaxoft@gmail.com
2012-03-19
1
-1
/
+4
*
Made some logging output debug-only
madmaxoft@gmail.com
2012-03-19
1
-6
/
+6
*
Basic cWindow thread-safety
madmaxoft@gmail.com
2012-03-19
1
-13
/
+56
*
Chunk is now marked as dirty; saving only dirty chunks; rewritten load / save not to use cChunkPtr; set VC2008 project to level4 warnings; block entities are now loaded and saved properly
madmaxoft@gmail.com
2012-02-16
1
-5
/
+40
*
VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization.
madmaxoft@gmail.com
2012-01-29
1
-2
/
+6
*
CreativeInventory Update
lapayo94@gmail.com
2012-01-01
1
-3
/
+3
*
- implemented separated inventory for creative mode (cSurvivalInventory and cCreativeInventory)
lapayo94@gmail.com
2012-01-01
1
-3
/
+3
*
Hold item is now dropped when inventory is closed
lapayo94@gmail.com
2011-12-25
1
-2
/
+2
*
- Crafting fixed in 1.0.0
lapayo94@gmail.com
2011-12-21
1
-0
/
+12
*
MCServer c++ source files
faketruth
2011-10-03
1
-0
/
+235