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2011-11-06Patch with diff file created by Sebi (implemented some stuff like lava physics, drops are deleted when in lava, water is now slower, lava gives actual damage etc.). Pistons now work mostly as they should. They do not yet show the motion animation and do not emit sound. They do extend, push, and retract as they should though. Right now the only way to activate a piston is to light redstone wire adjacent to it with a redstone torch.admin@omencraft.com1-3/+15
2011-11-02Fixed some "Entity was not found in any chunk!" warningsfaketruth1-0/+1
2011-11-02Changed world gamemode location to world.ini for world based gamemodes.admin@omencraft.com1-2/+4
2011-11-01fixed player spawning in the ground.admin@omencraft.com1-5/+0
2011-11-01You can now run multiple worlds by defining them in settings.ini . However there's no way to change worlds on the fly yetfaketruth1-36/+32
2011-10-31Prepared some parts of the code for multi world support, I created lots of TODO'sfaketruth1-4/+4
2011-10-26Made several recomended changes. Gamemode is now world based. Need to add it to player.admin@omencraft.com1-1/+2
2011-10-26Updated VS2010 project filesfaketruth1-104/+43
2011-10-26git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6admin@omencraft.com1-10/+120
2011-10-03MCServer c++ source filesfaketruth1-0/+764