summaryrefslogtreecommitdiffstats
path: root/source/cWorldGenerator.h (unfollow)
Commit message (Expand)AuthorFilesLines
2012-03-14Unified the chunk data to use the BLOCKDATA datatype.madmaxoft@gmail.com1-1/+1
2012-03-14Split chunk data into separate arrays; decoupled most sources from cChunk.h dependencymadmaxoft@gmail.com1-3/+10
2012-02-22Rewritten ore generation from scratch, using a different (much faster) algorithm. Chunk generation now about 2x faster :)madmaxoft@gmail.com1-0/+2
2012-02-18Re-implemented tree-growing. May produce artefacts on old-world / new-world boundaries.madmaxoft@gmail.com1-1/+5
2012-02-18Thread-safe chunk generation, storage and generator are queried for progress while initializing servermadmaxoft@gmail.com1-3/+6
2012-02-16cWorldGenerator speedup - doesn't call GetChunk() anymore, not queueing the chunk it's generating to be loaded recursively.madmaxoft@gmail.com1-2/+5
2012-02-13Rewritten most of the code for multithreading; still not 100%, but getting there. If this commit proves to be too problematic, we can always undo it.madmaxoft@gmail.com1-5/+22
2011-12-26Moved the actual world generation from cChunk.cpp to a more isolated file cWorldGenerator.cppfaketruth1-0/+17