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anonymous/cuberite
1.14
BlockFixes
BoundingBox
CArrays
Certificates
ChannelManagement
ComponentRewrite
FastNBTTest
FixItemCountFormat
InfoDumpParams
InteractRewrite
LuaNoCpp
LuaStateParamsRead
LuaWebControllers
Megumin
MultiLuaStack
Pickups
PieceGenClosurePieces
ProtocolRefactor
SeeBackup
Sponge
VillagerTrading
WarningsFixes
alwaysTicked
apidump-vscode
biomal-bedrock-shape
books
callbacks
clang-format-codebase
daylightgrowth
dumpinfo-plugin-folder
endgen
fixes
fixesandfeatures
formattingcodes
ghastsounds
infodump-dependencies
issue4106
itemsinicleanup
master
mobs2
real-block-count
serverTick
spawning
template-id-ctor-warning
threading
A lightweight, fast and extensible game server for Minecraft
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source
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packets
/
cPacket_PlayerListItem.cpp
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*
Rewritten all packets to use buffers instead of direct sockets, for future cSocketThreads compatibility.
madmaxoft@gmail.com
2012-02-07
1
-26
/
+34
*
VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization.
madmaxoft@gmail.com
2012-01-29
1
-0
/
+7
*
MSVC 2008 Express compatibility: Added the projects, modified sources to compile. Tested on MSVC 2008 Express and MSVC 2010 Express
madmaxoft@gmail.com
2012-01-27
1
-1
/
+1
*
Fixed PLI end white, made random mistake late night when I couldn't remember how I did it before
mtilden@gmail.com
2011-12-28
1
-1
/
+1
*
Fixed a little error in cPacket_PlayerListItem.cpp
faketruth
2011-12-27
1
-1
/
+1
*
Vanity, just to set back to white after a short enough name for the ping image to not change color
mtilden@gmail.com
2011-12-27
1
-1
/
+7
*
- Cleaned up PLI Packet and its creation/sending and fixed bug of player not being removed on scoreboard (forgot to send color in the removal packet)
mtilden@gmail.com
2011-12-26
1
-0
/
+8
*
- Make Color was using 2 extra characters which took 2 characters off the 16 max (including color codes) for scoreboard display
mtilden@gmail.com
2011-12-26
1
-0
/
+27