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2012-08-29Gotten completely rid of all cPackets. The cProtocol125 class now does all the parsing and writing by itself.madmaxoft@gmail.com1-38/+0
2012-08-28Moved all packet-serializing code into cProtocol125; half the packet classes aren't needed anymore.madmaxoft@gmail.com1-3/+1
2012-08-19Almost all packets' handling is now rewritten not to use cPacket descendants elsewhere than in cClientHandle.madmaxoft@gmail.com1-12/+15
2012-08-17Packets now parse themselves from a cByteBuffer object (1st part of packeting rewrite, http://forum.mc-server.org/showthread.php?tid=524 )madmaxoft@gmail.com1-1/+1
2012-06-14Attempt to bring sanity to newlines across systems.cedeel@gmail.com1-37/+37
2012-03-24Removed the split between 1.2.3 and 1.1, left only 1.2.3 codemadmaxoft@gmail.com1-20/+1
2012-03-01Chunks are successfully streamed to clients (in a bad a slow way, but whatever)faketruth1-0/+16
2012-02-07Rewritten all packets to use buffers instead of direct sockets, for future cSocketThreads compatibility.madmaxoft@gmail.com1-4/+12
2012-01-27MSVC 2008 Express compatibility: Added the projects, modified sources to compile. Tested on MSVC 2008 Express and MSVC 2010 Expressmadmaxoft@gmail.com1-1/+1
2012-01-20MCServer is now compatible with Minecraft client 1.1 (as long as the client is not using any mods/plugins I think)faketruth1-1/+5
2011-10-26Made several recomended changes. Gamemode is now world based. Need to add it to player.admin@omencraft.com1-1/+1
2011-10-26Creative mode now breaks blocks without providing block drops. Need to work with Player's Inventory for proper creative mode support. GAMEMODE is declared and set twice.admin@omencraft.com1-1/+1
2011-10-03MCServer c++ source filesfaketruth1-0/+28