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2014-10-21Exported individual projectile classes to Lua API.Mattes D1-1/+11
2014-10-05Fixed eMonsterType Lua API mismatch.madmaxoft1-0/+1
2014-08-21Removed cGroup and cGroupManager.Mattes D1-1/+0
2014-07-30Exported the beacon.Howaner1-0/+1
2014-07-30Exported cMojangAPI to Lua.madmaxoft1-0/+1
2014-06-19EntityEffects.x -> EntityEffect.x, Object-Oriented effectsarchshift1-1/+1
2014-06-17Moved Effects.h to EntityEffects.h, added initial implarchshift1-1/+1
2014-05-11Statistic Managerandrew1-0/+1
2014-03-11Unified Matrix4 codeandrew1-1/+0
2014-03-11Unified Vector classesandrew1-3/+7
2014-03-07Add Lua Bindings for FlowerPotEntity.h and add documentation.Howaner1-0/+2
2014-03-02Exported cBlockInfoandrew1-0/+1
2014-03-01Exported and documented cScoreboardandrew1-0/+1
2014-02-24Fixed tolua export for Byte.madmaxoft1-0/+7
2014-02-23Documented and exported cMapManagerandrew1-0/+1
2014-02-22Documented and exported cMapandrew1-0/+1
2014-02-18Properly exported and documented paintingsTiger Wang1-0/+1
2014-02-15Implemented cCompositeChat.madmaxoft1-0/+1
2014-02-14Send map when selectedandrew1-0/+1
2014-02-10Rewritten Lua ChunkStay API into a single function, cWorld:ChunkStay().madmaxoft1-2/+0
2014-02-09Initial Lua cChunkStay export.madmaxoft1-0/+2
2014-01-25Fixed exportsTycho1-1/+0
2014-01-22Fixed spelling errorTycho1-1/+1
2014-01-22Added manual bindings for moved functionsTycho1-0/+1
2014-01-19Exported cFloater to the Lua API.STRWarrior1-0/+1
2014-01-11Removed an unused file.madmaxoft1-2/+0
2014-01-09Move biome definition to separate filesBill Derouin1-0/+1
2013-12-14Exported E_EFFECTS_<Effect> to lua. Forgot to commit Globals.h.STRWarrior1-0/+1
2013-12-14Exported the cTNTEntitySTRWarrior1-0/+1
2013-12-08Moved bindings-related to a Bindings subfolder.madmaxoft1-0/+82