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2017-08-25Add cUUID class (#3871)peterbell101-3/+6
2017-08-21Fully implemented leashes (#3798)Pablo Beltrán1-0/+1
2017-07-12Lua plugin cColor (#3833)Lane Kolbly1-0/+1
2017-07-07Added bed entity (#3823)Lukas Pioch1-0/+1
* Added bed entity * Export cBedEntity to lua * Set color of bed through item damage value * Added bed entity to APIDoc * NBT: Added loading and saving * Crafting recipes for the colored beds
2017-06-29Update tolua and export EffectIDpeterbell101-0/+1
2017-05-24Exported boatLukas Pioch1-0/+1
- NBT: Added saving / loading of material - Added the material in the item handler of the boat - Drop the correct boat if destroyed - APIDoc: Added desc and functions
2017-05-09Exported cFallingBlock and cExpOrb (#3700)Lukas Pioch1-0/+2
2016-06-27Removed cWebPlugin, WebAdmin uses cLuaState::cCallback.Mattes D1-1/+0
2016-03-21Revert "Lua callback"Mattes D1-0/+1
2016-03-17Removed cWebPlugin, WebAdmin uses cLuaState::cCallback.Mattes D1-1/+0
2015-11-03Implemented brewingLukas Pioch1-0/+1
2015-03-19AllToLua: Fixed cMonster inheritance.Mattes D1-2/+2
2015-03-19AllToLua: Removed an unneeded class declaration.Mattes D1-8/+0
It's perfectly possible to declare a class in ManualBindings without the need for declaration in AllToLua.pkg.
2015-03-19AllToLua: Fixed the parse order for bindings generation.Mattes D1-26/+45
Fixes #1789.
2014-11-29Many api fixes, add vanilla names to mob type -> string functions and mob spawner fixes.Howaner1-0/+1
2014-10-23Merged IniFile into main MCS sources.Mattes D1-1/+1
2014-10-21Properly exported cItemFrame and cHangingEntity to Lua.Mattes D1-0/+2
2014-10-21Exported individual projectile classes to Lua API.Mattes D1-1/+11
They used to be exported, but then they were moved to separate files and those werent' added to the ToLua processing list.
2014-10-05Fixed eMonsterType Lua API mismatch.madmaxoft1-0/+1
2014-08-21Removed cGroup and cGroupManager.Mattes D1-1/+0
2014-07-30Exported the beacon.Howaner1-0/+1
2014-07-30Exported cMojangAPI to Lua.madmaxoft1-0/+1
2014-06-19EntityEffects.x -> EntityEffect.x, Object-Oriented effectsarchshift1-1/+1
Changed effect map to take a pointer of the effect as a result.
2014-06-17Moved Effects.h to EntityEffects.h, added initial implarchshift1-1/+1
2014-05-11Statistic Managerandrew1-0/+1
2014-03-11Unified Matrix4 codeandrew1-1/+0
2014-03-11Unified Vector classesandrew1-3/+7
2014-03-07Add Lua Bindings for FlowerPotEntity.h and add documentation.Howaner1-0/+2
2014-03-02Exported cBlockInfoandrew1-0/+1
2014-03-01Exported and documented cScoreboardandrew1-0/+1
2014-02-24Fixed tolua export for Byte.madmaxoft1-0/+7
No longer treated as an unknown class.
2014-02-23Documented and exported cMapManagerandrew1-0/+1
2014-02-22Documented and exported cMapandrew1-0/+1
2014-02-18Properly exported and documented paintingsTiger Wang1-0/+1
2014-02-15Implemented cCompositeChat.madmaxoft1-0/+1
This allows plugins to send composite chat messages, containing URLs, commands to run and cmdline suggestions. Fixes #678.
2014-02-14Send map when selectedandrew1-0/+1
2014-02-10Rewritten Lua ChunkStay API into a single function, cWorld:ChunkStay().madmaxoft1-2/+0
This fixes problems with indeterminate class object lifespan (Lua-GC) and forgetting to disable it or keep it until ready.
2014-02-09Initial Lua cChunkStay export.madmaxoft1-0/+2
2014-01-25Fixed exportsTycho1-1/+0
2014-01-22Fixed spelling errorTycho1-1/+1
2014-01-22Added manual bindings for moved functionsTycho1-0/+1
2014-01-19Exported cFloater to the Lua API.STRWarrior1-0/+1
2014-01-11Removed an unused file.madmaxoft1-2/+0
2014-01-09Move biome definition to separate filesBill Derouin1-0/+1
2013-12-14Exported E_EFFECTS_<Effect> to lua. Forgot to commit Globals.h.STRWarrior1-0/+1
2013-12-14Exported the cTNTEntitySTRWarrior1-0/+1
2013-12-08Moved bindings-related to a Bindings subfolder.madmaxoft1-0/+82
Ref.: #407