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* Ender Crytal Fix and report proper cmake file for luabindingscheck fail (#5017)12xx122020-11-061-0/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * fixed network fixed explosion fixed ticking added network broadcast to Setter method added nullptr protection using macros in 1.10 Protocol_1_10.cpp revealed functions to LUA API small fixups, typos, less functions used fixed more doc readded info that saving is done only if the beam is displayed made the constructor transfer all needed members fixed wrong commit removed default parameters on SpawnEnderCrystal fixed wrong metadata moved call to destroy in the right place fixed some typos Fixed Ender Crystal * fixed documentation * fixed doc and added proper error message * Parameters, arrows * Parameters Co-authored-by: 12xx12 <12xx12100@gmail.com> Co-authored-by: Tiger Wang <ziwei.tiger@outlook.com>
* Removed the obsolete cTracer class. (#4594)Mattes D2020-04-031-1/+0
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* Pulled the BlockID and BlockInfo headers from Globals.h. (#4591)Mattes D2020-04-031-1/+1
| | | | | | | | | The BlockID.h file was removed from Globals.h and renamed to BlockType.h (main change) The BlockInfo.h file was removed from Globals.h (main change) The ENUM_BLOCK_ID and ENUM_ITEM_ID enum names were replaced with ENUM_BLOCK_TYPE and ENUM_ITEM_TYPE (cosmetics) The various enums, such as eDimension, eDamageType and eExplosionSource were moved from BlockType.h to Defines.h, together with the helper functions for converting between them and strings (StringToDimension et al.) (minor) Many inline functions were moved from headers to their respective cpp files, so that BlockType.h could be included only into the cpp file, rather than the header. That broke our tests a bit, since they pick bits and pieces out of the main code and provide stubs for the rest; they had to be re-stubbed and re-verified. eMonsterType values are no longer tied to E_ITEM_SPAWN_EGG_META_* values
* Add cUUID class (#3871)peterbell102017-08-251-3/+6
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* Fully implemented leashes (#3798)Pablo Beltrán2017-08-211-0/+1
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* Lua plugin cColor (#3833)Lane Kolbly2017-07-121-0/+1
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* Added bed entity (#3823)Lukas Pioch2017-07-071-0/+1
| | | | | | | | | | * Added bed entity * Export cBedEntity to lua * Set color of bed through item damage value * Added bed entity to APIDoc * NBT: Added loading and saving * Crafting recipes for the colored beds
* Update tolua and export EffectIDpeterbell102017-06-291-0/+1
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* Exported boatLukas Pioch2017-05-241-0/+1
| | | | | | | - NBT: Added saving / loading of material - Added the material in the item handler of the boat - Drop the correct boat if destroyed - APIDoc: Added desc and functions
* Exported cFallingBlock and cExpOrb (#3700)Lukas Pioch2017-05-091-0/+2
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* Removed cWebPlugin, WebAdmin uses cLuaState::cCallback.Mattes D2016-06-271-1/+0
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* Revert "Lua callback"Mattes D2016-03-211-0/+1
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* Removed cWebPlugin, WebAdmin uses cLuaState::cCallback.Mattes D2016-03-171-1/+0
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* Implemented brewingLukas Pioch2015-11-031-0/+1
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* AllToLua: Fixed cMonster inheritance.Mattes D2015-03-191-2/+2
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* AllToLua: Removed an unneeded class declaration.Mattes D2015-03-191-8/+0
| | | | It's perfectly possible to declare a class in ManualBindings without the need for declaration in AllToLua.pkg.
* AllToLua: Fixed the parse order for bindings generation.Mattes D2015-03-191-26/+45
| | | | Fixes #1789.
* Many api fixes, add vanilla names to mob type -> string functions and mob spawner fixes.Howaner2014-11-291-0/+1
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* Merged IniFile into main MCS sources.Mattes D2014-10-231-1/+1
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* Properly exported cItemFrame and cHangingEntity to Lua.Mattes D2014-10-211-0/+2
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* Exported individual projectile classes to Lua API.Mattes D2014-10-211-1/+11
| | | | They used to be exported, but then they were moved to separate files and those werent' added to the ToLua processing list.
* Fixed eMonsterType Lua API mismatch.madmaxoft2014-10-051-0/+1
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* Removed cGroup and cGroupManager.Mattes D2014-08-211-1/+0
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* Merge pull request #1255 from mc-server/NameToUUIDMattes D2014-08-011-0/+1
|\ | | | | Name to UUID
| * Exported cMojangAPI to Lua.madmaxoft2014-07-301-0/+1
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* | Exported the beacon.Howaner2014-07-301-0/+1
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* EntityEffects.x -> EntityEffect.x, Object-Oriented effectsarchshift2014-06-191-1/+1
| | | | Changed effect map to take a pointer of the effect as a result.
* Moved Effects.h to EntityEffects.h, added initial implarchshift2014-06-171-1/+1
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* Statistic Managerandrew2014-05-111-0/+1
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* Unified Matrix4 codeandrew2014-03-111-1/+0
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* Unified Vector classesandrew2014-03-111-3/+7
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* Add Lua Bindings for FlowerPotEntity.h and add documentation.Howaner2014-03-071-0/+2
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* Exported cBlockInfoandrew2014-03-021-0/+1
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* Exported and documented cScoreboardandrew2014-03-011-0/+1
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* Fixed tolua export for Byte.madmaxoft2014-02-241-0/+7
| | | | No longer treated as an unknown class.
* Documented and exported cMapManagerandrew2014-02-231-0/+1
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* Documented and exported cMapandrew2014-02-221-0/+1
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* Manual merge (Fixed conflicts)andrew2014-02-201-0/+2
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| * Properly exported and documented paintingsTiger Wang2014-02-181-0/+1
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| * Implemented cCompositeChat.madmaxoft2014-02-151-0/+1
| | | | | | | | | | This allows plugins to send composite chat messages, containing URLs, commands to run and cmdline suggestions. Fixes #678.
* | Send map when selectedandrew2014-02-141-0/+1
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* Exported cFloater to the Lua API.STRWarrior2014-01-191-0/+1
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* Merge pull request #532 from mc-server/LuaStateErrorHandlerMattes D2014-01-121-2/+0
|\ | | | | Lua state error handler
| * Removed an unused file.madmaxoft2014-01-111-2/+0
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* | Move biome definition to separate filesBill Derouin2014-01-091-0/+1
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* Exported E_EFFECTS_<Effect> to lua. Forgot to commit Globals.h.STRWarrior2013-12-141-0/+1
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* Exported the cTNTEntitySTRWarrior2013-12-141-0/+1
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* Moved bindings-related to a Bindings subfolder.madmaxoft2013-12-081-0/+82
Ref.: #407