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* Fixed cWorld:ChunkStay bindings. (#3319)Mattes D2016-08-141-35/+17
| | | | | | Introduced new cLuaState::cOptionalCallback for representing optional callbacks (nil from Lua side). Introduced new cLuaState::cStackTable class for easy access to Lua table's elements. Fixes #3305.
* Converted cLuaState::cCallbackPtr into a UniquePtr.Mattes D2016-06-271-2/+2
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* LuaState: Implemented proper locking for cCallback.Mattes D2016-06-271-13/+9
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* Bulk clearing of whitespaceLogicParrot2016-02-051-11/+11
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* Made -Weverything an error.tycho2015-05-241-3/+3
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* En masse NULL -> nullptr replaceTiger Wang2014-10-231-1/+1
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* LuaChunkStay: Fixed a crash on unused callback.Mattes D2014-10-171-2/+6
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* Removed a few unnessicary includesTycho2014-09-261-1/+0
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* remove y-coord from chunksLO1ZB2014-08-281-1/+1
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* Normalized comments.madmaxoft2014-07-171-1/+1
| | | | | This was mostly done automatically and then visually inspected for obvious errors. All //-style comments should have a 2-space separation from the code, and 1 space after the comment sign.
* Fixed warnings in Lua helpers.madmaxoft2014-05-011-1/+1
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* LuaChunkStay: Removed a debugging output.madmaxoft2014-03-191-3/+0
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* Rewritten Lua ChunkStay API into a single function, cWorld:ChunkStay().madmaxoft2014-02-101-26/+120
| | | | This fixes problems with indeterminate class object lifespan (Lua-GC) and forgetting to disable it or keep it until ready.
* First working version of cLuaChunkStay.madmaxoft2014-02-091-9/+36
| | | | It works, but has random failures, probably due to threading issues.
* Initial Lua cChunkStay export.madmaxoft2014-02-091-0/+52