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* Using ```const Vector3i &```STRWarrior2014-03-111-2/+2
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* This allows a blockarea to have an Offset.STRWarrior2014-03-101-0/+5
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* Added useful parameter overloads to cBlockArea Lua API.madmaxoft2014-02-241-0/+38
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* Added cBlockArea::GetVolume, exported to Lua API.madmaxoft2014-02-231-27/+30
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* Fixed bindings for cBlockArea:Get(Rel)BlockTypeMeta().madmaxoft2014-02-201-0/+6
| | | | They no longer require the ghost output params.
* Moved Schematic file methods to seperate classTycho2014-01-201-17/+1
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* Seperated BlockArea From WorldTycho2014-01-201-6/+3
| | | | If anyone can come up with a better name for the interface I'll change it, It contians to methods which do compleatly unrelated things
* Moved source to srcAlexander Harkness2013-11-241-0/+310