Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Using Super. | Mattes D | 2020-04-16 | 1 | -2/+2 |
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* | Refactored more of Entities and BlockEntities to use Vector3. (#4403) | Mattes D | 2019-09-29 | 1 | -3/+7 |
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* | Prefer static_cast to reinterpret_cast (#4223) | peterbell10 | 2018-05-02 | 1 | -1/+1 |
| | | | | | | | * Change reinterpret_cast -> static_cast wherever possible * Remove more unnecessary `const_cast`s. reinterpret_casts should be avoided for the same reason as c-style casts - they don't do any type-checking. reinterpret_cast was mainly being used for down-casting in inheritance hierarchies but static_cast works just as well while also making sure that there is actually an inheritance relationship there. | ||||
* | BroadcastBlockBreakAnimation and BroadcastBlockEntity use vectors (#4038) | Bond-009 | 2017-09-25 | 1 | -5/+3 |
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* | Added bed entity (#3823) | Lukas Pioch | 2017-07-07 | 1 | -0/+56 |
* Added bed entity * Export cBedEntity to lua * Set color of bed through item damage value * Added bed entity to APIDoc * NBT: Added loading and saving * Crafting recipes for the colored beds |