summaryrefslogtreecommitdiffstats
path: root/src/BlockEntities/BlockEntity.cpp (follow)
Commit message (Collapse)AuthorAgeFilesLines
* En masse NULL -> nullptr replaceTiger Wang2014-10-201-1/+1
|
* Fixed alignment.madmaxoft2014-07-121-2/+3
|
* Suggestions and bug fixTiger Wang2014-07-121-6/+5
| | | | | | * Fixed hoppers pushing/pulling to/from (trapped)chests that do not form a double-chest with the chest type directly connected to said hopper; thank you, @madmaxoft
* SuggestionsTiger Wang2014-07-111-4/+4
|
* Made things consistentTiger Wang2014-07-081-4/+5
|
* Implemented trapped chests & othersTiger Wang2014-07-071-1/+2
| | | | | | | + Added trapped chests * Fixed a bunch of bugs in the redstone simulator concerning wires and repeaters * Other potential bugfixes
* Implemented the skeleton code for the beacon.STRWarrior2014-04-121-0/+2
| | | | There is no handling for the GUI. It can now check how big the pyramid is under the beacon.
* Add Flower PotsHowaner2014-03-071-0/+2
|
* Rename SkullEntity to MobHeadEntityHowaner2014-02-191-2/+2
|
* Add Heads completelyHowaner2014-02-181-1/+1
|
* Add Skulls/HeadsHowaner2014-02-171-0/+2
|
* Basic command block implementationandrew2014-01-181-11/+13
|
* Added basic ender chestsTiger Wang2013-12-071-10/+12
| | | | Note that they just mirror chests now, so no per player inventory.
* Moved source to srcAlexander Harkness2013-11-241-0/+44