Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Refactored more of Entities and BlockEntities to use Vector3. (#4403) | Mattes D | 2019-09-29 | 1 | -26/+24 |
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* | Fix switch warnings (#4013) | peterbell10 | 2017-09-14 | 1 | -6/+12 |
| | | | | | | | | | | | | | | | * Fix switch warnings * Fix a variety of -Wswitch and -Wswitch-enum warnings * Remove unneeded -Wno-error flags * Reorganise some eMonsterType switches * Alpha sort eMonsterType cases in WriteMobMetadata and in cNBTChunkSerializer::AddMonsterEntity * List all mob types in protocol 1.12 and NBTChunkSerializer * cStructGenTrees::GetNumTrees: remove switch default * cWSSAnvil::LoadOldMinecartFromNBT: Log unhandled minecart type | ||||
* | Added bed entity (#3823) | Lukas Pioch | 2017-07-07 | 1 | -0/+3 |
| | | | | | | | | | | * Added bed entity * Export cBedEntity to lua * Set color of bed through item damage value * Added bed entity to APIDoc * NBT: Added loading and saving * Crafting recipes for the colored beds | ||||
* | cBlockArea supports block entities. (#3795) | Mattes D | 2017-06-24 | 1 | -3/+48 |
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* | BlockEntities: Support cloning self. | Mattes D | 2017-06-16 | 1 | -18/+40 |
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* | Implemented brewing | Lukas Pioch | 2015-11-03 | 1 | -0/+2 |
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* | MobSpawner fixes. | Howaner | 2014-12-01 | 1 | -1/+1 |
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* | Merge branch 'master' into MobSpawner | Howaner | 2014-11-18 | 1 | -1/+1 |
|\ | | | | | | | | | Conflicts: MCServer/Plugins/Core | ||||
| * | En masse NULL -> nullptr replace | Tiger Wang | 2014-10-23 | 1 | -1/+1 |
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* | | Implemented mob spawner. | Howaner | 2014-09-19 | 1 | -2/+4 |
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* | Fixed alignment. | madmaxoft | 2014-07-12 | 1 | -2/+3 |
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* | Suggestions and bug fix | Tiger Wang | 2014-07-12 | 1 | -6/+5 |
| | | | | | | * Fixed hoppers pushing/pulling to/from (trapped)chests that do not form a double-chest with the chest type directly connected to said hopper; thank you, @madmaxoft | ||||
* | Suggestions | Tiger Wang | 2014-07-11 | 1 | -4/+4 |
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* | Made things consistent | Tiger Wang | 2014-07-08 | 1 | -4/+5 |
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* | Implemented trapped chests & others | Tiger Wang | 2014-07-07 | 1 | -1/+2 |
| | | | | | | | + Added trapped chests * Fixed a bunch of bugs in the redstone simulator concerning wires and repeaters * Other potential bugfixes | ||||
* | Implemented the skeleton code for the beacon. | STRWarrior | 2014-04-12 | 1 | -0/+2 |
| | | | | There is no handling for the GUI. It can now check how big the pyramid is under the beacon. | ||||
* | Add Flower Pots | Howaner | 2014-03-07 | 1 | -0/+2 |
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* | Rename SkullEntity to MobHeadEntity | Howaner | 2014-02-19 | 1 | -2/+2 |
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* | Add Heads completely | Howaner | 2014-02-18 | 1 | -1/+1 |
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* | Add Skulls/Heads | Howaner | 2014-02-17 | 1 | -0/+2 |
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* | Basic command block implementation | andrew | 2014-01-18 | 1 | -11/+13 |
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* | Added basic ender chests | Tiger Wang | 2013-12-07 | 1 | -10/+12 |
| | | | | Note that they just mirror chests now, so no per player inventory. | ||||
* | Moved source to src | Alexander Harkness | 2013-11-24 | 1 | -0/+44 |