Commit message (Collapse) | Author | Age | Files | Lines | |
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* | CheckBasicStyle: Check number of empty lines between functions (#4267) | peterbell10 | 2018-07-26 | 1 | -0/+2 |
| | | | | Add check for number of empty lines between functions and fix the corresponding failures | ||||
* | Changed some int parameters to vector parameters (#3937) | Bond-009 | 2017-09-07 | 1 | -2/+2 |
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* | BlockEntities: Support cloning self. | Mattes D | 2017-06-16 | 1 | -4/+5 |
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* | Exported boat | Lukas Pioch | 2017-05-24 | 1 | -1/+6 |
| | | | | | | | - NBT: Added saving / loading of material - Added the material in the item handler of the boat - Drop the correct boat if destroyed - APIDoc: Added desc and functions | ||||
* | Fireworks can be fired from a dispenser | Bond-009 | 2017-03-22 | 1 | -1/+4 |
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* | - Add a activation flag to droppers and dispensers. Previously droppers and dispensers shot items with every block update. | QUSpilPrgm | 2016-06-15 | 1 | -1/+1 |
| | | | | - Fixes a range check inside cIncrementalRedstoneSimulator::Simulate | ||||
* | Update Dispensers and let them act more like in Vanilla | QUSpilPrgm | 2016-06-03 | 1 | -9/+80 |
| | | | | | | | | - Added code to make bonemeal, potions, minecarts, XP bottles and boats work inside dispensers - Dispensers are now able to place TNT if the block is transparent but not air - Added return value that indicates the success of pumpkin, melon, sugarcane and cactus growing functions - Changed return value of "GrowRipePlant" so that it actually indicates if the block was able to grow - Fixed "GrowSugarcane" and "GrowCactus" in "GrowRipePlant" so that it only grows them a single block | ||||
* | Spawn baby mobs | hallucino | 2015-07-16 | 1 | -1/+1 |
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* | Changed cEntity::m_UniqueID to UInt32. | Mattes D | 2015-03-21 | 1 | -11/+24 |
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* | En masse NULL -> nullptr replace | Tiger Wang | 2014-10-23 | 1 | -2/+2 |
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* | convert old style casts to fix warnings | Steven Riehl | 2014-10-12 | 1 | -5/+2 |
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* | Merge remote-tracking branch 'origin/master' into chestcarts | Tiger Wang | 2014-09-27 | 1 | -5/+2 |
|\ | | | | | | | | | Conflicts: src/Entities/Minecart.cpp | ||||
| * | Removed more unessicary includes | Tycho | 2014-09-26 | 1 | -3/+0 |
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| * | Merge pull request #1419 from mc-server/redstoneTests | worktycho | 2014-09-26 | 1 | -1/+1 |
| |\ | | | | | | | Added test mocking to IncrementalRedstoneSimulator | ||||
| | * | Added first test to show the object can be created | Tycho | 2014-09-17 | 1 | -1/+1 |
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| * | | Fixed dispender direction bug | Howaner | 2014-09-25 | 1 | -1/+1 |
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* / | Implemented Chest Minecarts | Tiger Wang | 2014-09-13 | 1 | -1/+0 |
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* | DispenserEntity code cleanup after PR merge. | madmaxoft | 2014-06-11 | 1 | -23/+18 |
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* | - Fixed a lot of alignment | JoannisO | 2014-06-05 | 1 | -7/+7 |
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* | - Removed the code that removed fireworks from a dispenser even thought | JoannisO | 2014-06-04 | 1 | -3/+0 |
| | | | they weren't launched. | ||||
* | - Fixed variable names in a function. | JoannisO | 2014-06-04 | 1 | -2/+2 |
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* | - Fixed a lot of astethics | JoannisO | 2014-06-04 | 1 | -13/+13 |
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* | - Fixed an issue where there were 2 "DispChunk"-s in the same function. | JoannisO | 2014-06-03 | 1 | -16/+5 |
| | | | Resused the initial one. | ||||
* | - Fixed a bug where I didn't return anything in the GetShootVector | JoannisO | 2014-06-03 | 1 | -0/+2 |
| | | | function. This was however passed as "working" by GCC. | ||||
* | - Fixed a bug where I used the FireCharge ITEM instead of the Projectile | JoannisO | 2014-06-03 | 1 | -1/+1 |
| | | | ENUM | ||||
* | - Cleaned up the code massively | JoannisO | 2014-06-03 | 1 | -84/+29 |
| | | | | | | | - Stopped using cChunk in the GetShootVector class. Parameter is now the Metadata of the block - Stopped using cChunk in the SpawnProjectileFromDispenser method now using coordinates and finding the chunk by itself. - Removed the matrix calculations from GetShootVector. | ||||
* | - Added doxy comments and exported to lua | Joannis | 2014-06-03 | 1 | -16/+58 |
| | | | | - Manipulation of the ShootVector is not to be done by the function that wants to spawn a projectile. | ||||
* | - Changed the name of the ProjectileLookVector method. | JoannisO | 2014-05-31 | 1 | -2/+2 |
| | | | | Note: I still think the new name is unclear. Any other suggestions are welcome. | ||||
* | - Prefixed all args with "a_" | JoannisO | 2014-05-29 | 1 | -5/+9 |
| | | | - Added braces around the cases. | ||||
* | - Removed breaks. I thought it wouldn't compile without them but the | JoannisO | 2014-05-28 | 1 | -2/+0 |
| | | | issue was appearantly solved with an earlier commit. | ||||
* | - Fixed an issue where dispensers would only shoot arrows (appearantly | JoannisO | 2014-05-28 | 1 | -33/+24 |
| | | | | some commits didn't come through) - Cleaned up the code according to suggestions. | ||||
* | - Implemented vertical dispensing for projectiles. | Joannis | 2014-05-28 | 1 | -15/+39 |
| | | | - Fixed some terrible commit issues on my side. | ||||
* | - Fixed the ampersands and asterisks to fit the format. | Joannis | 2014-05-27 | 1 | -7/+7 |
| | | | - Fixed the method "SpawnProjectileFromDispenser" to use CamelCasing. | ||||
* | - Added support for more types of projectiles in the Dispenser | JoannisO | 2014-05-26 | 1 | -38/+44 |
| | | | | - Improved the method of spawning projectiles in the world - Added another method for spawning the projectiles | ||||
* | Added Arrow- and FireCharge-Dispensing to DispenserEntity. | JoannisO | 2014-05-26 | 1 | -19/+88 |
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* | Fixed Flint and Steel, reverted Minecart change, renamed a parameter name | jfhumann | 2014-04-19 | 1 | -5/+5 |
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* | Did some static analysis, fixed some bugs and optimized a lot of code | jfhumann | 2014-04-18 | 1 | -1/+2 |
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* | Add fireball interact | Howaner | 2014-03-14 | 1 | -0/+6 |
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* | Change TNT Fuse to ticks | Howaner | 2014-03-08 | 1 | -1/+1 |
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* | Moved source to src | Alexander Harkness | 2013-11-24 | 1 | -0/+215 |