| Commit message (Collapse) | Author | Age | Files | Lines |
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- Added code to make bonemeal, potions, minecarts, XP bottles and boats work inside dispensers
- Dispensers are now able to place TNT if the block is transparent but not air
- Added return value that indicates the success of pumpkin, melon, sugarcane and cactus growing functions
- Changed return value of "GrowRipePlant" so that it actually indicates if the block was able to grow
- Fixed "GrowSugarcane" and "GrowCactus" in "GrowRipePlant" so that it only grows them a single block
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- Stopped using cChunk in the GetShootVector class. Parameter is now the
Metadata of the block
- Stopped using cChunk in the SpawnProjectileFromDispenser method now
using coordinates and finding the chunk by itself.
- Removed the matrix calculations from GetShootVector.
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- Manipulation of the ShootVector is not to be done by the function that
wants to spawn a projectile.
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Note: I still think the new name is unclear. Any other suggestions are
welcome.
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- Added braces around the cases.
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- Fixed some terrible commit issues on my side.
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- Fixed the method "SpawnProjectileFromDispenser" to use CamelCasing.
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- Improved the method of spawning projectiles in the world
- Added another method for spawning the projectiles
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