Commit message (Collapse) | Author | Age | Files | Lines | |
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* | cLuaState: cBlockEntity descendants are pushed with proper class type. | Mattes D | 2014-10-19 | 1 | -2/+2 |
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* | DispenserEntity code cleanup after PR merge. | madmaxoft | 2014-06-11 | 1 | -7/+12 |
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* | - Fixed a lot of astethics | JoannisO | 2014-06-04 | 1 | -1/+4 |
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* | - Cleaned up the code massively | JoannisO | 2014-06-03 | 1 | -6/+2 |
| | | | | | | | - Stopped using cChunk in the GetShootVector class. Parameter is now the Metadata of the block - Stopped using cChunk in the SpawnProjectileFromDispenser method now using coordinates and finding the chunk by itself. - Removed the matrix calculations from GetShootVector. | ||||
* | - Added doxy comments and exported to lua | Joannis | 2014-06-03 | 1 | -6/+6 |
| | | | | - Manipulation of the ShootVector is not to be done by the function that wants to spawn a projectile. | ||||
* | - Changed the name of the ProjectileLookVector method. | JoannisO | 2014-05-31 | 1 | -1/+1 |
| | | | | Note: I still think the new name is unclear. Any other suggestions are welcome. | ||||
* | - Prefixed all args with "a_" | JoannisO | 2014-05-29 | 1 | -1/+1 |
| | | | - Added braces around the cases. | ||||
* | - Implemented vertical dispensing for projectiles. | Joannis | 2014-05-28 | 1 | -1/+1 |
| | | | - Fixed some terrible commit issues on my side. | ||||
* | - Fixed the ampersands and asterisks to fit the format. | Joannis | 2014-05-27 | 1 | -1/+1 |
| | | | - Fixed the method "SpawnProjectileFromDispenser" to use CamelCasing. | ||||
* | - Added support for more types of projectiles in the Dispenser | JoannisO | 2014-05-26 | 1 | -0/+7 |
| | | | | - Improved the method of spawning projectiles in the world - Added another method for spawning the projectiles | ||||
* | Added Arrow- and FireCharge-Dispensing to DispenserEntity. | JoannisO | 2014-05-26 | 1 | -8/+7 |
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* | Moved source to src | Alexander Harkness | 2013-11-24 | 1 | -0/+38 |