Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Refactored more of Entities and BlockEntities to use Vector3. (#4403) | Mattes D | 2019-09-29 | 1 | -3/+3 |
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* | Sitting cats block enderchests from opening (#3906) | Bond-009 | 2017-08-17 | 1 | -2/+8 |
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* | BlockEntities: Support cloning self. | Mattes D | 2017-06-16 | 1 | -2/+3 |
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* | Fixes problems with windows: | Lukas Pioch | 2017-06-05 | 1 | -1/+1 |
| | | | | | - Changed cPlayer:OpenWindow to accept a ref, tolua adds a nil check - Close open lua window in destructor, to avoid dangling pointers | ||||
* | Fixed invisible chests (#3722) | Pablo Beltrán | 2017-05-21 | 1 | -0/+11 |
| | | | Fixes #3479, #3403, #3696 | ||||
* | Removed ClientHandle.h dependencies from common headers. | Mattes D | 2016-11-18 | 1 | -0/+1 |
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* | allow use failures to propagate from the entity/block to the player | Gargaj | 2015-12-13 | 1 | -2/+3 |
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* | Update Loops required for JsonCPP | Lukas Pioch | 2015-10-26 | 1 | -2/+2 |
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* | (Ender) Chests are obstructed by opaque blocks. | Nounours Heureux | 2015-07-07 | 1 | -5/+7 |
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* | Own classes for all windows. | Howaner | 2014-12-13 | 1 | -1/+1 |
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* | En masse NULL -> nullptr replace | Tiger Wang | 2014-10-23 | 1 | -3/+3 |
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* | Suggestions | Tiger Wang | 2014-09-27 | 1 | -1/+2 |
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* | Removed more unessicary includes | Tycho | 2014-09-26 | 1 | -1/+0 |
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* | Properly implemented enderchests | Tiger Wang | 2014-06-29 | 1 | -63/+30 |
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* | Added basic ender chests | Tiger Wang | 2013-12-07 | 1 | -0/+130 |
Note that they just mirror chests now, so no per player inventory. |