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path: root/src/BlockEntities/EnderChestEntity.h (follow)
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* Remove BLOCKENTITY_PROTODEFTiger Wang2020-10-241-6/+0
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* Using Super.Mattes D2020-04-161-1/+1
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* Refactored more of Entities and BlockEntities to use Vector3. (#4403)Mattes D2019-09-291-4/+5
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* Force all headers other than "Globals.h" to be included with relative paths (#4269)peterbell102018-08-291-1/+1
| | | | | | | Closes #4236 CMake now creates a header file in the build directory under the path "include/Globals.h" which just includes "src/Globals.h" with an absolute path. Then instead of adding "src/" to the include directories, it adds "include/". #include "Globals.h" still works by including the build generated file and any other src-relative path will not work.
* BlockEntities: Support cloning self.Mattes D2017-06-161-2/+2
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* Clang 5.0 fixesLukas Pioch2017-05-211-1/+1
| | | | | - Added override keyword - Removed inherited member variables
* Fixed invisible chests (#3722)Pablo Beltrán2017-05-211-1/+1
| | | Fixes #3479, #3403, #3696
* Bulk clearing of whitespaceLogicParrot2016-02-051-4/+4
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* allow use failures to propagate from the entity/block to the playerGargaj2015-12-131-1/+1
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* BlockEntities: Removed the extra semicolon.Mattes D2014-11-271-1/+1
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* cLuaState: cBlockEntity descendants are pushed with proper class type.Mattes D2014-10-191-2/+2
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* Removed WSSCompactTiger Wang2014-09-301-1/+0
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* Removed more unessicary includesTycho2014-09-261-1/+0
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* Basic style fixes.madmaxoft2014-07-171-2/+2
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* Properly implemented enderchestsTiger Wang2014-06-291-30/+14
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* Changed inheritance a bitTiger Wang2014-02-121-3/+1
| | | | * cBlockEntityWithItems now inherits from cBlockEntityWindowOwner
* Fixed multiple inheritance in ToLua++.madmaxoft2013-12-161-4/+4
| | | | This fixes #422.
* Added basic ender chestsTiger Wang2013-12-071-0/+59
Note that they just mirror chests now, so no per player inventory.