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path: root/src/BlockEntities/FlowerPotEntity.h (follow)
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* Using Super.Mattes D2020-04-161-1/+1
* Refactored more of Entities and BlockEntities to use Vector3. (#4403)Mattes D2019-09-291-4/+4
* Force all headers other than "Globals.h" to be included with relative paths (#4269)peterbell102018-08-291-1/+1
* BlockEntities: Support cloning self.Mattes D2017-06-161-4/+5
* Bulk clearing of whitespaceLogicParrot2016-02-051-9/+9
* allow use failures to propagate from the entity/block to the playerGargaj2015-12-131-1/+2
* Merge branch 'master' into MobSpawnerHowaner2014-11-291-1/+1
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| * BlockEntities: Removed the extra semicolon.Mattes D2014-11-271-1/+1
* | Finished mob spawner implementation.Howaner2014-11-181-10/+0
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* En masse NULL -> nullptr replaceTiger Wang2014-10-231-1/+1
* cLuaState: cBlockEntity descendants are pushed with proper class type.Mattes D2014-10-191-2/+2
* Removed WSSCompactTiger Wang2014-09-301-3/+0
* Removed more unessicary includesTycho2014-09-261-1/+1
* Style: Normalized to no spaces before closing parenthesis.madmaxoft2014-07-211-2/+2
* Basic style fixes.madmaxoft2014-07-171-1/+1
* Pass cItem by reference.madmaxoft2014-07-151-1/+1
* Add Flower PotsHowaner2014-03-071-0/+74