index
:
anonymous/cuberite
1.14
BlockFixes
BoundingBox
CArrays
Certificates
ChannelManagement
ComponentRewrite
FastNBTTest
FixItemCountFormat
InfoDumpParams
InteractRewrite
LuaNoCpp
LuaStateParamsRead
LuaWebControllers
Megumin
MultiLuaStack
Pickups
PieceGenClosurePieces
ProtocolRefactor
SeeBackup
Sponge
VillagerTrading
WarningsFixes
alwaysTicked
apidump-vscode
biomal-bedrock-shape
books
callbacks
clang-format-codebase
daylightgrowth
dumpinfo-plugin-folder
endgen
fixes
fixesandfeatures
formattingcodes
ghastsounds
infodump-dependencies
issue4106
itemsinicleanup
master
mobs2
real-block-count
serverTick
spawning
template-id-ctor-warning
threading
A lightweight, fast and extensible game server for Minecraft
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BlockEntities
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FurnaceEntity.h
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Author
Files
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2020-04-16
Using Super.
Mattes D
1
-1
/
+1
2019-09-29
Refactored more of Entities and BlockEntities to use Vector3. (#4403)
Mattes D
1
-2
/
+7
2018-04-11
Smelting Gives Experience (#4094)
Alex Sweet
1
-0
/
+6
2017-06-16
BlockEntities: Support cloning self.
Mattes D
1
-10
/
+5
2017-05-21
Clang 5.0 fixes
Lukas Pioch
1
-1
/
+1
2016-02-05
Bulk clearing of whitespace
LogicParrot
1
-35
/
+35
2015-12-13
allow use failures to propagate from the entity/block to the player
Gargaj
1
-1
/
+1
2015-06-03
Fixes multiple furnace issues, including from loading world storage
HaoTNN
1
-0
/
+8
2015-01-11
Initial convertion of a_Dt to std::chrono
Tycho
1
-1
/
+1
2014-11-27
BlockEntities: Removed the extra semicolon.
Mattes D
1
-1
/
+1
2014-11-18
Finished mob spawner implementation.
Howaner
1
-5
/
+0
2014-10-21
Fixed trailing whitespace.
Mattes D
1
-1
/
+1
2014-10-19
cLuaState: cBlockEntity descendants are pushed with proper class type.
Mattes D
1
-2
/
+2
2014-10-03
Improved furnaces
Tiger Wang
1
-48
/
+62
2014-09-30
Removed WSSCompact
Tiger Wang
1
-3
/
+0
2014-09-26
Removed more unessicary includes
Tycho
1
-1
/
+0
2014-08-31
Rewrited furnace.txt loading.
Howaner
1
-1
/
+1
2014-02-24
BlockEntities is warnings free
Tycho
1
-1
/
+1
2014-02-12
Changed inheritance a bit
Tiger Wang
1
-3
/
+1
2013-12-22
merged in warnings changes
Tycho Bickerstaff
1
-1
/
+1
2013-12-21
fixed hidden bug with furnaces ignoring time burnt
Tycho Bickerstaff
1
-1
/
+1
2013-12-16
Fixed multiple inheritance in ToLua++.
madmaxoft
1
-4
/
+4
2013-11-24
Moved source to src
Alexander Harkness
1
-0
/
+0
2013-11-15
Removed BlockEntities' constructors from the API.
madmaxoft
1
-3
/
+0
2013-06-20
Furnace window progressbars are initialized when the window is opened
madmaxoft@gmail.com
1
-0
/
+2
2013-06-20
Furnaces light up visually when they're cooking
madmaxoft@gmail.com
1
-2
/
+11
2013-06-16
Rewritten furnaces
madmaxoft@gmail.com
1
-24
/
+104
2013-05-28
Moved BlockEntities to a separate folder
madmaxoft@gmail.com
1
-2
/
+2
2013-05-28
Block entities now receive the cChunk param in their Tick() function
madmaxoft@gmail.com
1
-1
/
+1
2013-04-01
Proper fix for FS #347. Also unification of ticking block entities.
madmaxoft@gmail.com
1
-11
/
+7
2013-02-03
Added a GetClassStatic function to all entities, as well as cFurnaceEntity, cChestEntity and cWorld
faketruth
1
-0
/
+2
2012-09-24
Source files cleanup: The rest of the files renamed.
madmaxoft@gmail.com
1
-2
/
+2
2012-09-23
Source files cleanup: UI files renamed
madmaxoft@gmail.com
1
-1
/
+1
2012-09-20
Refactored windows.
madmaxoft@gmail.com
1
-2
/
+4
2012-08-24
Monster classes don't use cPackets. Chat messages are sent / broadcast without cPackets. BlockEntities don't use cPackets.
madmaxoft@gmail.com
1
-0
/
+2
2012-08-11
Removed a useless include file.
madmaxoft@gmail.com
1
-1
/
+1
2012-08-07
Prepared WindowOwner class hierarchy for minecart with chest.
madmaxoft@gmail.com
1
-1
/
+1
2012-06-14
Attempt to bring sanity to newlines across systems.
cedeel@gmail.com
1
-74
/
+74
2012-05-28
Chests and Furnaces are now saved properly into Anvil scheme.
madmaxoft@gmail.com
1
-7
/
+21
2012-03-24
Reverted the previous commit - it is useless, since entities still depend heavily on cWorld
madmaxoft@gmail.com
1
-2
/
+0
2012-03-23
Encapsulated cWorld functions needed in cWorldStorage into an interface, so that cWorldStorage can actually be used outside of MC-Server (such as storage conversion tools and chunk analyzers)
madmaxoft@gmail.com
1
-0
/
+2
2012-02-16
Chunk is now marked as dirty; saving only dirty chunks; rewritten load / save not to use cChunkPtr; set VC2008 project to level4 warnings; block entities are now loaded and saved properly
madmaxoft@gmail.com
1
-1
/
+1
2012-02-15
Restored chest and furnace functionality as it was (it's basically working but joined chests show single-chest window)
madmaxoft@gmail.com
1
-1
/
+2
2012-02-13
Rewritten most of the code for multithreading; still not 100%, but getting there. If this commit proves to be too problematic, we can always undo it.
madmaxoft@gmail.com
1
-11
/
+27
2012-01-30
More cFile cleanup; removed old format writing for block entities
madmaxoft@gmail.com
1
-4
/
+3
2011-10-31
Prepared some parts of the code for multi world support, I created lots of TODO's
faketruth
1
-1
/
+2
2011-10-03
MCServer c++ source files
faketruth
1
-0
/
+43