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path: root/src/BlockEntities/MobHeadEntity.cpp (follow)
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* Unify DoWithBlockEntity (#5168)Tiger Wang2021-03-281-5/+0
| | | | | | + DoWith calls now broadcast the block entity and mark the chunk dirty + Add block entity change queue to synchronise BE updates with block updates * Fixed a few incorrect assertions about BE type - Remove manual overloads
* Mob heads, banners cannot be usedTiger Wang2021-03-181-35/+31
| | | | * Fixed UsedBy returning true, blocking block placement
* Unify block entity pickup conversionTiger Wang2020-09-251-0/+9
| | | | | - Removed normal BlockHandler knowledge of block entities during conversion + Added cBlockEntity::ConvertToPickups that handles it
* Using Super.Mattes D2020-04-161-2/+2
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* Refactored more of Entities and BlockEntities to use Vector3. (#4403)Mattes D2019-09-291-4/+4
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* CheckBasicStyle: Check number of empty lines between functions (#4267)peterbell102018-07-261-0/+1
| | | | Add check for number of empty lines between functions and fix the corresponding failures
* Prefer static_cast to reinterpret_cast (#4223)peterbell102018-05-021-1/+1
| | | | | | | * Change reinterpret_cast -> static_cast wherever possible * Remove more unnecessary `const_cast`s. reinterpret_casts should be avoided for the same reason as c-style casts - they don't do any type-checking. reinterpret_cast was mainly being used for down-casting in inheritance hierarchies but static_cast works just as well while also making sure that there is actually an inheritance relationship there.
* BroadcastBlockBreakAnimation and BroadcastBlockEntity use vectors (#4038)Bond-0092017-09-251-5/+5
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* Add cUUID class (#3871)peterbell102017-08-251-2/+3
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* BlockEntities: Support cloning self.Mattes D2017-06-161-2/+18
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* Broadcast mob head changesmathiascode2017-05-281-0/+5
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* Removed ClientHandle.h dependencies from common headers.Mattes D2016-11-181-0/+2
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* Changed the format of the MobHead data to allow MobHeads working on MInecraft 1.8bibo382016-01-111-7/+36
| | | | | | The NBT format now carries the texture data and transmit it to the client. See: http://minecraft.gamepedia.com/Head#Block_entity Related to #2674
* allow use failures to propagate from the entity/block to the playerGargaj2015-12-131-1/+2
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* More style checking.Mattes D2015-05-091-1/+1
| | | | Spaces around some operators are checked.
* Removed WSSCompactTiger Wang2014-09-301-32/+0
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* Removed more unessicary includesTycho2014-09-261-1/+0
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* Code improvementsHowaner2014-05-281-5/+2
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* Fix skull bugs.Howaner2014-05-281-0/+5
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* Added static const, initialized fields.archshift2014-04-271-0/+2
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* Rename SkullEntity to MobHeadEntityHowaner2014-02-191-0/+108