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path: root/src/BlockEntities/MobHeadEntity.cpp (follow)
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* BroadcastBlockBreakAnimation and BroadcastBlockEntity use vectors (#4038)Bond-0092017-09-251-5/+5
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* Add cUUID class (#3871)peterbell102017-08-251-2/+3
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* BlockEntities: Support cloning self.Mattes D2017-06-161-2/+18
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* Broadcast mob head changesmathiascode2017-05-281-0/+5
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* Removed ClientHandle.h dependencies from common headers.Mattes D2016-11-181-0/+2
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* Changed the format of the MobHead data to allow MobHeads working on MInecraft 1.8bibo382016-01-111-7/+36
| | | | | | The NBT format now carries the texture data and transmit it to the client. See: http://minecraft.gamepedia.com/Head#Block_entity Related to #2674
* allow use failures to propagate from the entity/block to the playerGargaj2015-12-131-1/+2
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* More style checking.Mattes D2015-05-091-1/+1
| | | | Spaces around some operators are checked.
* Removed WSSCompactTiger Wang2014-09-301-32/+0
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* Removed more unessicary includesTycho2014-09-261-1/+0
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* Code improvementsHowaner2014-05-281-5/+2
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* Fix skull bugs.Howaner2014-05-281-0/+5
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* Added static const, initialized fields.archshift2014-04-271-0/+2
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* Rename SkullEntity to MobHeadEntityHowaner2014-02-191-0/+108