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path: root/src/BlockEntities/MobHeadEntity.h (follow)
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* Add cUUID class (#3871)peterbell102017-08-251-7/+11
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* BlockEntities: Support cloning self.Mattes D2017-06-161-2/+4
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* Updated API documentation.Mattes D2016-07-181-1/+1
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* Bulk clearing of whitespaceLogicParrot2016-02-051-11/+11
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* Changed the format of the MobHead data to allow MobHeads working on MInecraft 1.8bibo382016-01-111-4/+20
| | | | | | The NBT format now carries the texture data and transmit it to the client. See: http://minecraft.gamepedia.com/Head#Block_entity Related to #2674
* allow use failures to propagate from the entity/block to the playerGargaj2015-12-131-1/+1
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* More style checking.Mattes D2015-05-091-1/+1
| | | | Spaces around some operators are checked.
* Many api fixes, add vanilla names to mob type -> string functions and mob spawner fixes.Howaner2014-11-291-6/+6
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* Merge branch 'master' into MobSpawnerHowaner2014-11-291-1/+1
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| * BlockEntities: Removed the extra semicolon.Mattes D2014-11-271-1/+1
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* | Finished mob spawner implementation.Howaner2014-11-181-8/+0
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* En masse NULL -> nullptr replaceTiger Wang2014-10-231-1/+1
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* cLuaState: cBlockEntity descendants are pushed with proper class type.Mattes D2014-10-191-2/+2
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* Removed WSSCompactTiger Wang2014-09-301-3/+0
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* Removed more unessicary includesTycho2014-09-261-1/+1
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* Style: Normalized to no spaces before closing parenthesis.madmaxoft2014-07-211-2/+2
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* Basic style fixes.madmaxoft2014-07-171-1/+1
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* Rename SkullEntity to MobHeadEntityHowaner2014-02-191-0/+79