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path: root/src/BlockEntities/MobSpawnerEntity.cpp (follow)
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* FastRandom rewrite (#3754)peterbell102017-06-131-6/+6
* Removed ClientHandle.h dependencies from common headers.Mattes D2016-11-181-0/+1
* allow use failures to propagate from the entity/block to the playerGargaj2015-12-131-2/+4
* Add enum for Sound and Particle EffectsDave Tucker2015-11-241-1/+1
* Fix commentstycho2015-05-281-1/+2
* Made -Weverything an error.tycho2015-05-241-4/+9
* Make -Werror disabling file onlytycho2015-05-191-2/+2
* Changed cEntity::m_UniqueID to UInt32.Mattes D2015-03-211-1/+1
* Initial convertion of a_Dt to std::chronoTycho2015-01-111-1/+1
* NULL -> nullptrTiger Wang2014-12-171-2/+2
* MobSpawner fixes.Howaner2014-12-011-2/+2
* Many api fixes, add vanilla names to mob type -> string functions and mob spawner fixes.Howaner2014-11-291-46/+1
* Finished mob spawner implementation.Howaner2014-11-181-29/+4
* Fixed compile errors.Howaner2014-09-271-38/+38
* Implemented mob spawner.Howaner2014-09-191-21/+289
* Created MobSpawnerEntity class.Howaner2014-09-171-0/+92