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* Fixed E_META_...Typos in BlockID.hnarroo2014-06-081-10/+0
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* Fixed some E_META_*** Namesnarroo2014-05-201-71/+67
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* Fixed Formmatingnarroo2014-04-281-69/+69
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* Added some E_META_* values to BlockID.hnarroo2014-04-281-20/+120
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* Implemented weighted pressure platesTiger Wang2014-04-171-0/+4
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* Change SpreadSource prefix to ssHowaner2014-03-271-5/+5
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* Add SpreadSourceHowaner2014-03-271-0/+13
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* Fixed code style after recent merge.madmaxoft2014-03-201-1/+5
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* ENUMified shrapnel levelTiger Wang2014-03-201-4/+8
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* Removed g_BlockXXX arraysandrew2014-03-021-14/+0
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* Better Jukebox APIHowaner2014-02-211-0/+4
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* Add BlockNewLeaves.h and rename Darkoac to DarkoakHowaner2014-02-191-6/+6
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* Add new Trees (without Generator)Howaner2014-02-191-0/+2
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* Implemented paintings, fixes #689Tiger Wang2014-02-181-1/+1
| | | | + Implemented paintings
* Merge pull request #633 from mc-server/More_Sideways_BlocksMattes D2014-02-031-0/+5
|\ | | | | More sideways blocks.
| * Named the different quartz block.STRWarrior2014-02-031-0/+5
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* | TNT improvementsTiger Wang2014-02-021-0/+1
|/ | | | | | + Added entity damage + Added entity propulsion * Fixed #67 and fixed #230
* Merge pull request #529 from mc-server/derpstonerefactorAlexander Harkness2014-01-121-1/+1
|\ | | | | Major refactoring of redstone
| * Renamed g_TorchPlaceable...Tiger Wang2014-01-111-1/+1
| | | | | | | | ...to g_FullyOccupiesVoxel, as recommended by @bearbin
* | Move biome definition to separate filesBill Derouin2014-01-091-3/+0
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* Replaced esCreeper with esMonster.madmaxoft2013-12-231-2/+5
| | | | Any monster will be able to explode, and also this fixes #425.
* Merge pull request #387 from mc-server/trapdoorsMattes D2013-11-301-3/+2
|\ | | | | Trapdoors, redstone fixes, and snow
| * Implemented trapdoors, fixes #43 and #105Tiger Wang2013-11-291-3/+2
| | | | | | | | Also updated redstone simulator to support it
* | Alpha-sorted BlockMetas, added red sand.madmaxoft2013-11-291-125/+128
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* | Added new biomes to old composition generator.madmaxoft2013-11-281-0/+4
|/ | | | Mostly placeholders only, true per-biome characteristics still need to be implemented. This is only to test the new biome generators.
* Moved source to srcAlexander Harkness2013-11-241-0/+907