Commit message (Collapse) | Author | Age | Files | Lines | |
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* | TNT improvements | Tiger Wang | 2014-02-02 | 1 | -0/+1 |
| | | | | | | + Added entity damage + Added entity propulsion * Fixed #67 and fixed #230 | ||||
* | Merge pull request #529 from mc-server/derpstonerefactor | Alexander Harkness | 2014-01-12 | 1 | -1/+1 |
|\ | | | | | Major refactoring of redstone | ||||
| * | Renamed g_TorchPlaceable... | Tiger Wang | 2014-01-11 | 1 | -1/+1 |
| | | | | | | | | ...to g_FullyOccupiesVoxel, as recommended by @bearbin | ||||
* | | Move biome definition to separate files | Bill Derouin | 2014-01-09 | 1 | -3/+0 |
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* | Replaced esCreeper with esMonster. | madmaxoft | 2013-12-23 | 1 | -2/+5 |
| | | | | Any monster will be able to explode, and also this fixes #425. | ||||
* | Merge pull request #387 from mc-server/trapdoors | Mattes D | 2013-11-30 | 1 | -3/+2 |
|\ | | | | | Trapdoors, redstone fixes, and snow | ||||
| * | Implemented trapdoors, fixes #43 and #105 | Tiger Wang | 2013-11-29 | 1 | -3/+2 |
| | | | | | | | | Also updated redstone simulator to support it | ||||
* | | Alpha-sorted BlockMetas, added red sand. | madmaxoft | 2013-11-29 | 1 | -125/+128 |
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* | | Added new biomes to old composition generator. | madmaxoft | 2013-11-28 | 1 | -0/+4 |
|/ | | | | Mostly placeholders only, true per-biome characteristics still need to be implemented. This is only to test the new biome generators. | ||||
* | Moved source to src | Alexander Harkness | 2013-11-24 | 1 | -0/+907 |