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2020-09-20BlockHandler initialisation is a constant expression (#4891)Tiger Wang1-19/+0
2020-09-17BlockHandler: no dynamic allocation (#4862)Tiger Wang1-11/+3
2020-09-12Use tracing for explosions (#4845)Tiger Wang1-0/+4
2020-04-03Pulled the BlockID and BlockInfo headers from Globals.h. (#4591)Mattes D1-26/+37
2018-02-20cBlockInfo: Deprecate direct access to variables. (#4184)peterbell101-65/+64
2018-01-23Removed cBlockInfo.m_IsSnowable (#4105)Bond-0091-5/+12
2017-12-26improve rain simulation (#4017)Alexander Harkness1-5/+6
2017-09-07Lighting now generally consistent with vanilla (#3988)Alexander Harkness1-1/+9
2017-08-07cBlockInfo: Deprecate place soundpeterbell101-5/+0
2017-07-03cBlockInfo static initialisation (#3832)peterbell101-28/+38
2016-11-06Anticheat fastbreak (#3411)mohe20151-0/+5
2016-10-12Spectators added (#2852)bibo381-0/+5
2016-02-05Bulk clearing of whitespaceLogicParrot1-1/+1
2015-12-13blockheight mechanismGargaj1-0/+5
2014-10-23En masse NULL -> nullptr replaceTiger Wang1-1/+1
2014-10-20En masse NULL -> nullptr replaceTiger Wang1-1/+1
2014-09-25Fixed styleTycho1-2/+2
2014-09-17Added first test to show the object can be createdTycho1-3/+28
2014-09-09Moved sound-configs into BlockID.h and fixed/ added loads of soundsMasy981-0/+4
2014-07-29Added cBlockInfo::CanBeTerraformed and made finishers use itSTRWarrior1-0/+4
2014-07-17Fixed issues relating to saplings and leavesTiger Wang1-4/+0
2014-07-17Fixed spaces around single-line comments.madmaxoft1-1/+1
2014-06-25BlockInfo is now a proper C++ singleton.madmaxoft1-14/+9
2014-03-02cBlockInfo now manages the respective cBlockHandlerandrew1-0/+27
2014-03-02GetById => Getandrew1-10/+10
2014-03-02Exported cBlockInfoandrew1-3/+8
2014-03-01g_BlockXXX => cBlockInfo::XXXandrew1-5/+22
2014-03-01Refactored global block property arraysandrew1-0/+54