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2014-03-09Fixed VERIFYTiger Wang1-1/+1
2014-03-09Beds now work properly fixes #707Tiger Wang1-7/+66
2014-02-23Fixed Formatting, Added DropChances and CanPickUpLoot attributes to MonstersTheJumper1-1/+1
2014-02-23BlockBed.cpp: Fixed Multiple people in one bed.TheJumper1-7/+18
2014-02-20BlockBed.cpp: Fixed space at if statementTheJumper1-1/+1
2014-02-20BlockBed.cpp: Fixed Multiple people in one bed.TheJumper1-7/+18
2014-02-06Server internally uses new functionsTiger Wang1-1/+1
2014-02-04Improved Type safety of eBlockFaceTycho1-2/+2
2014-02-01Changed pointers to referencesTycho1-16/+16
2014-02-01Changed signitures of Several BLockHandler MethodsTycho1-1/+1
2014-01-26Refactored cBlockHandler::OnUse and dependentsTycho1-5/+5
2014-01-25First attempt at Implementing InterfacesTycho1-16/+16
2013-11-24Moved source to srcAlexander Harkness1-0/+0
2013-09-07Renamed cWorld::DoExplosiontAt() to cWorld::DoExplosionAt()madmaxoft1-1/+1
2013-08-09Added OnExploding() and OnExploded() hooks.madmaxoft1-3/+6
2013-07-29Changed everyting to Unix line endings.Alexander Harkness1-85/+85
2013-06-15Fixed compilation on linux.nielsbreu@gmail.com1-1/+1
2013-06-15You can only sleep when the time is day, and beds explode if the dimension is not Overworld.nielsbreu@gmail.com1-11/+21
2013-01-12Merged branch "branches/hooks" into "trunk".madmaxoft@gmail.com1-20/+12
2012-10-03Moved blockticking into blockhandler classes.madmaxoft@gmail.com1-15/+21
2012-09-29Forgot to commit BlockBed.cppfaketruth1-0/+77