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path: root/src/Blocks/BlockButton.h (follow)
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* Bulk clearing of whitespaceLogicParrot2016-02-051-4/+4
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* Reorganised the redstone simulatorTiger Wang2015-12-181-8/+18
| | | | | | -> Many thanks to @worktycho for the idea, and @Haxi52 for the implementation plan! * Uses classes and inheritance now * Speed should be improved
* allow use failures to propagate from the entity/block to the playerGargaj2015-12-131-3/+4
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* Improved mapsTiger Wang2015-07-141-7/+6
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* Buttons no longer click on when already on. Buttons now play sound when clicking off.Hax522015-06-241-3/+23
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* Fixed warnings in MSVC.Mattes D2015-06-021-0/+6
| | | | It complained about undefined return values or using uninitialized variables.
* Fixed a lot of warningstycho2015-05-191-1/+1
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* Removed 0x6, 0x7 from BlockButton.Alexandre Guertin2015-03-251-5/+3
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* Buttons can be placed on the top and on the bottom face of a blockAlexandre Guertin2015-03-091-1/+7
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* Moved sound-configs into BlockID.h and fixed/ added loads of soundsMasy982014-09-091-6/+0
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* Basic style fixes.madmaxoft2014-07-171-1/+1
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* Normalized comments.madmaxoft2014-07-171-1/+1
| | | | | This was mostly done automatically and then visually inspected for obvious errors. All //-style comments should have a 2-space separation from the code, and 1 space after the comment sign.
* Changed BroadcastSoundEffect function to take floating pos.Howaner2014-07-131-1/+1
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* Redstone simulator is alerted to lever unpoweringTiger Wang2014-07-021-0/+1
| | | | | * Fixed the "fix" that broke the fix for #535, thereby fixing said issue * Fixed #535
* Minor change to buttons and leversTiger Wang2014-06-281-1/+1
| | | | | + They now detect if the block they are on occupies its voxel, instead of just being solid
* Fixed spelling; Rotater to Rotator.narroo2014-03-251-3/+3
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* Merge pull request #729 from worktycho/MetaRotateMattes D2014-03-081-2/+3
|\ | | | | Alternitive solution to #503
| * ReformattedTycho2014-03-021-2/+2
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| * Implemented RotationsTycho2014-03-011-2/+3
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| * Added some Metadate rotaters using templated MixinTycho2014-02-271-2/+2
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* | g_BlockXXX => cBlockInfo::XXXandrew2014-03-011-1/+1
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* Fixed compile and some warnings in MSVSTiger Wang2014-02-091-1/+1
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* Merge branch 'master' into playerimprovementsTiger Wang2014-02-091-4/+4
|\ | | | | | | | | Conflicts: MCServer/Plugins/APIDump/APIDesc.lua
| * Improved Type safety of eBlockFaceTycho2014-02-041-4/+4
| | | | | | | | May Fix #640
* | Fixed a bunch of MSVS warningsTiger Wang2014-02-051-1/+1
|/ | | | | * Possibly also fixed some bugs with pathfinding and TNT, though unlikely
* Changed Signiture of OnDestroyedByPlayerTycho2014-02-011-1/+1
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* Changed pointers to referencesTycho2014-02-011-7/+7
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* Changed signitures of Several BLockHandler MethodsTycho2014-02-011-1/+1
| | | | | | | | | | | | | Changed the signitures of the following to use interfaces: GetPlacementBlockTypeMeta OnPlaced OnPlacedByPlayer OnDestroyed OnNeighbourChanged NeighbourChanged OnUse CanBeAt Check
* Refactored cBlockHandler::OnUse and dependentsTycho2014-01-261-6/+6
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* First attempt at Implementing InterfacesTycho2014-01-251-1/+1
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* Fixed duplication glitch with QueueSetBlockTiger Wang2013-12-061-2/+2
| | | | | | | If a coordinate was queued, and then the block there was broken, it would reappear: double items! Also now just sets meta if previous and current blocktypes matched.
* Removed unneeded CPP filesTiger Wang2013-11-291-6/+20
| | | | Also removed unneeded #include in BlockStems
* Merged master into redstonefixesTiger Wang2013-11-271-2/+5
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* Merge remote-tracking branch 'origin/master' into foldermove2Alexander Harkness2013-11-241-6/+30
| | | | | Conflicts: GNUmakefile
* Moved source to srcAlexander Harkness2013-11-241-0/+69