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* Don't remove items twice (#4524)Mat2020-03-221-4/+2
| | | * Don't remove items twice
* Refactored block-to-pickup conversion. (#4417)Mattes D2019-10-161-7/+5
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* cChunkInterface GetBlock, GetBlockMeta, GetBlockTypeMeta use vectors (#4050)Bond-0092017-11-201-1/+1
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* cBlockHandler: take player by refpeterbell102017-08-011-7/+7
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* allow use failures to propagate from the entity/block to the playerGargaj2015-12-131-1/+2
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* Improved mapsTiger Wang2015-07-141-0/+6
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* Cauldrons check the heightmapTiger Wang2014-06-141-1/+5
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* Added checks for no downfall biomesTiger Wang2014-06-041-1/+1
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* Cauldrons fillTiger Wang2014-05-291-0/+14
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* Fixed a few Clang warnings in BlockHandlers.madmaxoft2014-03-301-1/+1
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* Fix CauldronHowaner2014-02-201-8/+11
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* Add 'Meta < 3' to CauldronHowaner2014-02-201-5/+8
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* Refactored cBlockHandler::OnUse and dependentsTycho2014-01-261-4/+4
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* First attempt at Implementing InterfacesTycho2014-01-251-1/+1
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* Moved source to srcAlexander Harkness2013-11-241-0/+59