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path: root/src/Blocks/BlockDeadBush.h (follow)
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* Unify block entity pickup conversionTiger Wang2020-09-251-1/+1
* BlockHandler initialisation is a constant expression (#4891)Tiger Wang2020-09-201-10/+6
* Vector3 in Handlers (#4680)Mattes D2020-04-211-3/+3
* Using Super.Mattes D2020-04-161-4/+13
* Refactored block-to-pickup conversion. (#4417)Mattes D2019-10-161-42/+19
* cChunkInterface GetBlock, GetBlockMeta, GetBlockTypeMeta use vectors (#4050)Bond-0092017-11-201-1/+1
* BigFlower fixes (#3826)peterbell102017-07-071-1/+1
* FastRandom rewrite (#3754)peterbell102017-06-131-6/+5
* Replace double grass and large fern with placed blockLukas Pioch2017-04-061-0/+5
* Deadbushes drop sticksBond-0092017-03-191-0/+46
* Improved mapsTiger Wang2015-07-141-1/+6
* Corrected drops from dead bush, tall grass and cobweb.Howaner2014-10-071-7/+17
* Changed pointers to referencesTycho2014-02-011-1/+1
* Changed signitures of Several BLockHandler MethodsTycho2014-02-011-1/+1
* Removed cWorld IncludeTycho2014-01-261-1/+0
* Moved source to srcAlexander Harkness2013-11-241-0/+35