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path: root/src/Blocks/BlockDeadBush.h (follow)
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* Vector3 in Handlers (#4680)Mattes D2020-04-211-3/+3
| | | Refactored all cBlockHandler and cItemHandler descendants to use Vector3.
* Using Super.Mattes D2020-04-161-4/+13
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* Refactored block-to-pickup conversion. (#4417)Mattes D2019-10-161-42/+19
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* cChunkInterface GetBlock, GetBlockMeta, GetBlockTypeMeta use vectors (#4050)Bond-0092017-11-201-1/+1
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* BigFlower fixes (#3826)peterbell102017-07-071-1/+1
| | | | | | | * BigFlowers fixes * Correct upper part meta * Documented parameters to DoesIgnoreBuildCollision
* FastRandom rewrite (#3754)peterbell102017-06-131-6/+5
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* Replace double grass and large fern with placed blockLukas Pioch2017-04-061-0/+5
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* Deadbushes drop sticksBond-0092017-03-191-0/+46
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* Improved mapsTiger Wang2015-07-141-1/+6
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* Corrected drops from dead bush, tall grass and cobweb.Howaner2014-10-071-7/+17
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* Changed pointers to referencesTycho2014-02-011-1/+1
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* Changed signitures of Several BLockHandler MethodsTycho2014-02-011-1/+1
| | | | | | | | | | | | | Changed the signitures of the following to use interfaces: GetPlacementBlockTypeMeta OnPlaced OnPlacedByPlayer OnDestroyed OnNeighbourChanged NeighbourChanged OnUse CanBeAt Check
* Removed cWorld IncludeTycho2014-01-261-1/+0
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* Moved source to srcAlexander Harkness2013-11-241-0/+35