Commit message (Collapse) | Author | Age | Files | Lines | |
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* | BlockHandler initialisation is a constant expression (#4891) | Tiger Wang | 2020-09-20 | 1 | -10/+165 |
| | | | | | | | | | | | | | * BlockHandler initialisation is a constant expression If we can't make it all namespaces, this is the next best I guess. + Tag handlers constexpr, const as needed + Inherit constructors * Privatise handler functions * More constexpr Co-authored-by: Alexander Harkness <me@bearbin.net> | ||||
* | Added end portal and enchanting table block entities | 12xx12 | 2020-09-20 | 1 | -160/+0 |
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* | Vector3 in Handlers (#4680) | Mattes D | 2020-04-21 | 1 | -12/+18 |
| | | | Refactored all cBlockHandler and cItemHandler descendants to use Vector3. | ||||
* | Refactored block-to-pickup conversion. (#4417) | Mattes D | 2019-10-16 | 1 | -2/+2 |
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* | Create Ender Portal with Eyes of Ender (#4126) | Zach DeCook | 2019-05-11 | 1 | -0/+258 |
The algorithm was designed so All portals must be facing the center, no matter which block had the eye inserted in last. Note: Still need to create a block entity so that portals don't become invisible when you relog. Addresses part of #3445 Fixes #3695 |