summaryrefslogtreecommitdiffstats
path: root/src/Blocks/BlockEndPortalFrame.h (follow)
Commit message (Collapse)AuthorAgeFilesLines
* BlockHandler initialisation is a constant expression (#4891)Tiger Wang2020-09-201-10/+165
| | | | | | | | | | | | | * BlockHandler initialisation is a constant expression If we can't make it all namespaces, this is the next best I guess. + Tag handlers constexpr, const as needed + Inherit constructors * Privatise handler functions * More constexpr Co-authored-by: Alexander Harkness <me@bearbin.net>
* Added end portal and enchanting table block entities12xx122020-09-201-160/+0
|
* Vector3 in Handlers (#4680)Mattes D2020-04-211-12/+18
| | | Refactored all cBlockHandler and cItemHandler descendants to use Vector3.
* Refactored block-to-pickup conversion. (#4417)Mattes D2019-10-161-2/+2
|
* Create Ender Portal with Eyes of Ender (#4126)Zach DeCook2019-05-111-0/+258
The algorithm was designed so All portals must be facing the center, no matter which block had the eye inserted in last. Note: Still need to create a block entity so that portals don't become invisible when you relog. Addresses part of #3445 Fixes #3695