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2021-03-28Do not fake a tool when converting to pickups (#5170)Tiger Wang1-1/+1
2020-10-05Fix cmake not adding Werror on clang, and _lots_ of warnings (#4963)peterbell101-1/+1
2020-09-25Unify block entity pickup conversionTiger Wang1-7/+5
2020-09-20BlockHandler initialisation is a constant expression (#4891)Tiger Wang1-8/+3
2020-08-09Fix enderchest placement rotationion2321-2/+2
2020-04-16Using Super.Mattes D1-2/+2
2020-04-10Add mixins for blocks that rotate based on player yaw at placementAlexander Harkness1-44/+3
2019-10-16Refactored block-to-pickup conversion. (#4417)Mattes D1-5/+32
2017-08-31Drop enderchest when broken by a silk touck pick (#3986)Bond-0091-1/+0
2017-08-01cBlockHandler: take player by refpeterbell101-2/+2
2016-02-05Bulk clearing of whitespaceLogicParrot1-1/+1
2014-09-09Moved sound-configs into BlockID.h and fixed/ added loads of soundsMasy981-5/+0
2014-07-17Normalized comments.madmaxoft1-1/+1
2014-03-25Fixed spelling; Rotater to Rotator.narroo1-3/+3
2014-03-02ReformattedTycho1-2/+2
2014-03-01Implemented RotationsTycho1-1/+1
2014-02-27Added some Metadate rotaters using templated MixinTycho1-2/+2
2014-02-04Improved Type safety of eBlockFaceTycho1-1/+1
2014-02-01Changed pointers to referencesTycho1-1/+1
2014-02-01Changed signitures of Several BLockHandler MethodsTycho1-1/+1
2014-01-17Removed internal cEntity::GetRot() usage.madmaxoft1-1/+1
2014-01-16Removed obsoleted functionsTiger Wang1-1/+1
2013-12-07Added basic ender chestsTiger Wang1-3/+46
2013-11-24Moved source to srcAlexander Harkness1-0/+0
2013-07-29Changed everyting to Unix line endings.Alexander Harkness1-28/+28
2012-11-27Added initial adventure mode supportluksor111@gmail.com1-0/+28