Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Unify block entity pickup conversion | Tiger Wang | 2020-09-25 | 1 | -35/+0 |
* | BlockHandler initialisation is a constant expression (#4891) | Tiger Wang | 2020-09-20 | 1 | -14/+7 |
* | Vector3 in Handlers (#4680) | Mattes D | 2020-04-21 | 1 | -2/+9 |
* | Using Super. | Mattes D | 2020-04-16 | 1 | -2/+2 |
* | Refactored block-to-pickup conversion. (#4417) | Mattes D | 2019-10-16 | 1 | -3/+52 |
* | cBlockHandler: take player by ref | peterbell10 | 2017-08-01 | 1 | -2/+2 |
* | Added bed entity (#3823) | Lukas Pioch | 2017-07-07 | 1 | -1/+1 |
* | Bulk clearing of whitespace | LogicParrot | 2016-02-05 | 1 | -2/+2 |
* | allow use failures to propagate from the entity/block to the player | Gargaj | 2015-12-13 | 1 | -2/+2 |
* | Improved Type safety of eBlockFace | Tycho | 2014-02-04 | 1 | -1/+1 |
* | Changed pointers to references | Tycho | 2014-02-01 | 1 | -2/+2 |
* | Refactored cBlockHandler::OnUse and dependents | Tycho | 2014-01-26 | 1 | -2/+2 |
* | First attempt at Implementing Interfaces | Tycho | 2014-01-25 | 1 | -1/+1 |
* | Moved source to src | Alexander Harkness | 2013-11-24 | 1 | -0/+31 |