Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Remove double includes part 2 (#3890) | peterbell10 | 2017-08-03 | 1 | -1/+0 |
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* | Check for intersection between placed blocks and entities. (#3850) | Lane Kolbly | 2017-07-28 | 1 | -0/+80 |
* Check for intersection between placed blocks and entities. + Implemented GetPlacementCollisionBox, to permit custom placement collision boxes for blocks. * Factored block-entity placement checking into another function in cPlayer. - Removed vector min/max functions * Use GetWorld to get the world in DoesPlacingBlocksIntersectEntity. + Added block height checks, allow different cEntity subclasses to decide whether they will prevent block placement. |