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path: root/src/Blocks/BlockGravel.h (follow)
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* Unify block entity pickup conversionTiger Wang2020-09-251-1/+1
| | | | | - Removed normal BlockHandler knowledge of block entities during conversion + Added cBlockEntity::ConvertToPickups that handles it
* BlockHandler initialisation is a constant expression (#4891)Tiger Wang2020-09-201-8/+4
| | | | | | | | | | | | | * BlockHandler initialisation is a constant expression If we can't make it all namespaces, this is the next best I guess. + Tag handlers constexpr, const as needed + Inherit constructors * Privatise handler functions * More constexpr Co-authored-by: Alexander Harkness <me@bearbin.net>
* Refactored block-to-pickup conversion. (#4417)Mattes D2019-10-161-3/+12
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* FastRandom rewrite (#3754)peterbell102017-06-131-2/+1
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* Fixed flint drop rates from 1/30 to 1/10 to match the wiki.David Erbelding2015-09-141-1/+1
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* Improved mapsTiger Wang2015-07-141-0/+6
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* Only drop flint or gravel, not both.Howaner2014-09-121-2/+4
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* Added flint drop and fence gate meta reset.Howaner2014-09-121-0/+11
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* Moved sound-configs into BlockID.h and fixed/ added loads of soundsMasy982014-09-091-5/+0
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* Moved source to srcAlexander Harkness2013-11-241-0/+27