Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Unify block entity pickup conversion | Tiger Wang | 2020-09-25 | 1 | -1/+1 |
| | | | | | - Removed normal BlockHandler knowledge of block entities during conversion + Added cBlockEntity::ConvertToPickups that handles it | ||||
* | Fix ice behaviour in world (#4927) | 12xx12 | 2020-09-24 | 1 | -2/+49 |
| | | | | | + Added proper ice melting under light influence Co-authored-by: Tiger Wang <ziwei.tiger@outlook.com> | ||||
* | BlockHandler initialisation is a constant expression (#4891) | Tiger Wang | 2020-09-20 | 1 | -7/+6 |
| | | | | | | | | | | | | | * BlockHandler initialisation is a constant expression If we can't make it all namespaces, this is the next best I guess. + Tag handlers constexpr, const as needed + Inherit constructors * Privatise handler functions * More constexpr Co-authored-by: Alexander Harkness <me@bearbin.net> | ||||
* | Corrected wakeup sequences | Tiger Wang | 2020-08-04 | 1 | -16/+3 |
| | | | | | | | * Pistons/Ice no longer need to FastSetBlock first (#4600), and the former don't drop items when broken in creative - Begin migration away from stationary fluids * Tick the chunk after applying a client's changed * Broadcast pending blocks at the end of a tick | ||||
* | Using Super. | Mattes D | 2020-04-16 | 1 | -2/+2 |
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* | New hotfix to prevent calling OnBroken (#4600) | Alexander Harkness | 2020-04-03 | 1 | -0/+2 |
| | | | | | | | | | * Fix stack overflow in breaking ice. Stupid fix, but it does work and is used in other places too... * Replace hotfix for pistons with better one * Fix comments in BlockBed handler | ||||
* | Refactored block-to-pickup conversion. (#4417) | Mattes D | 2019-10-16 | 1 | -16/+37 |
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* | cChunkInterface GetBlock, GetBlockMeta, GetBlockTypeMeta use vectors (#4050) | Bond-009 | 2017-11-20 | 1 | -1/+1 |
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* | Removed unneeded includes (#3902) | Lukas Pioch | 2017-08-06 | 1 | -1/+0 |
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* | cBlockHandler: take player by ref | peterbell10 | 2017-08-01 | 1 | -3/+3 |
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* | Fix breaking ice in survival not giving a water's source (#3356) | ElNounch | 2016-08-28 | 1 | -2/+1 |
| | | | Fix #3355 | ||||
* | Bulk clearing of whitespace | LogicParrot | 2016-02-05 | 1 | -2/+2 |
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* | Improved maps | Tiger Wang | 2015-07-14 | 1 | -2/+6 |
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* | Changed if for switch | Jaume Aloy | 2014-08-19 | 1 | -1/+1 |
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* | Added more enchantments and some fixes | Jaume Aloy | 2014-08-19 | 1 | -12/+12 |
| | | | | | | | - Removed Debug messages - Added Punch enchantment effect - Added Silk Touch enchantment - Added Unbreaking enchantment effect | ||||
* | Changed IsSolid to FullyOccupiesVoxel | Howaner | 2014-07-31 | 1 | -1/+1 |
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* | Fixed water from ice and removed packed ice drop. | Howaner | 2014-07-31 | 1 | -2/+12 |
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* | Basic style fixes. | madmaxoft | 2014-07-17 | 1 | -1/+1 |
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* | Changed pointers to references | Tycho | 2014-02-01 | 1 | -2/+2 |
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* | Changed signitures of Several BLockHandler Methods | Tycho | 2014-02-01 | 1 | -2/+2 |
| | | | | | | | | | | | | | Changed the signitures of the following to use interfaces: GetPlacementBlockTypeMeta OnPlaced OnPlacedByPlayer OnDestroyed OnNeighbourChanged NeighbourChanged OnUse CanBeAt Check | ||||
* | Moved source to src | Alexander Harkness | 2013-11-24 | 1 | -0/+37 |